Exploring the hearthstone deck space

A Bhatt, S Lee, F de Mesentier Silva… - Proceedings of the 13th …, 2018 - dl.acm.org
A significant issue in game balancing is understanding the game itself. For simple games
end-to-end optimization approaches can help explore the game's design space, but for more …

Understanding player patterns by combining knowledge-based data abstraction with interactive visualization

N Javvaji, C Harteveld, M Seif El-Nasr - Proceedings of the annual …, 2020 - dl.acm.org
Digital games are often created with large virtual worlds and a high number of degrees of
freedom for players. For analyzing patterns of play, it is imperative to consider all features …

A Monte Carlo approach to skill-based automated playtesting

B Horn, J Miller, G Smith, S Cooper - … of the AAAI Conference on Artificial …, 2018 - ojs.aaai.org
In order to create well-crafted learning progressions, designers guide players as they
present game skills and give ample time for the player to master those skills. However …

Game Mechanic Alignment Theory

MC Green, A Khalifa, R Canaan, P Bontrager… - Proceedings of the 16th …, 2021 - dl.acm.org
We present a new concept called Game Mechanic Alignment theory as a way to organize
game mechanics through the lens of systemic rewards and agential motivations. By …

Uprising E-sports Industry: Machine learning/AI improve in-game performance using deep reinforcement learning

X Du, X Fuqian, J Hu, Z Wang… - … Conference on Machine …, 2021 - ieeexplore.ieee.org
With the quick development of machine learning, deep reinforcement learning will have a
big influence on E-sports. It can be considered machine learning will help us train E-sports …

AI-Powered Game Design: Experts Employing ChatGPT in the Game Design Process

M Lankes, A Stockl - The Eurasia Proceedings of Science Technology …, 2023 - epstem.net
In today's rapidly evolving gaming industry, there's an increasing need for tools that can aid
game designers in creating intricate games within tight schedules. One promising solution …

A Skill-based Framework to Analyze the Generation and Presentation of Instructional Videogame Content

B Horn - 2019 - search.proquest.com
Video games are complex mental tasks that require mastery of numerous individual and
interconnected skills that map onto the component mechanics of a game. Basic skills and …

[引用][C] Modelling Player Skill in a Procedurally Generated Single-Player Videogame

JHC Nunes - 2022