Game making for learning: A systematic review of the research literature
J Earp - ICERI2015 Proceedings, 2015 - library.iated.org
In the wake of the current booms in digital gaming and Game Based Learning (GBL), the
past few years have seen a noticeable increase in the opportunities and tools available to …
past few years have seen a noticeable increase in the opportunities and tools available to …
Cognitive outcomes from the Game-Design and Learning (GDL) after-school program
M Akcaoglu, MJ Koehler - Computers & Education, 2014 - Elsevier
Abstract The Game-Design and Learning (GDL) initiative engages middle school students in
the process of game-design in a variety of in-school, after-school, and summer camp …
the process of game-design in a variety of in-school, after-school, and summer camp …
Learning problem-solving through making games at the game design and learning summer program
M Akcaoglu - Educational Technology Research and Development, 2014 - Springer
Today's complex and fast-evolving world necessitates young students to possess design
and problem-solving skills more than ever. One alternative method of teaching children …
and problem-solving skills more than ever. One alternative method of teaching children …
Initiating count down-gamification of academic integrity
Any problem is a problem until a solution is designed and implemented. This paper reports
on a workshop that highlights preliminary work done by the working group on Gamification …
on a workshop that highlights preliminary work done by the working group on Gamification …
Cognitive diagnostic like approaches using neural-network analysis of serious educational videogames
There has been an increase in student achievement testing focusing on content and not
underlying student cognition. This is of concern as student cognition provided for a more …
underlying student cognition. This is of concern as student cognition provided for a more …
[图书][B] The application of cognitive diagnostic approaches via neural network analysis of serious educational games
RL Lamb - 2013 - search.proquest.com
Abstract Serious Educational Games (SEGs) have been a topic of increased popularity
within the educational realm since the early millennia. SEGs are generalized form of Serious …
within the educational realm since the early millennia. SEGs are generalized form of Serious …
Review of the Factors That Influence Learners Motivation in Using AI-Enabled Gamification for Collaborative Learning
This study aimed to explore the effective and ethical use of GenAI gamification tools in
higher education. GenAI gamification tools are commonly and constantly used by …
higher education. GenAI gamification tools are commonly and constantly used by …
Towards a conceptual framework of GBL design for engagement and learning of curriculum-based content
AIA Jabbar, P Felicia - … Journal of Game-Based Learning (IJGBL), 2016 - igi-global.com
This paper aims to show best practices of GBL design for engagement. It intends to show
how teachers can implement GBL in a collaborative, comprehensive and systematic way, in …
how teachers can implement GBL in a collaborative, comprehensive and systematic way, in …
How game-based learning works and what it means for pupils, teachers, and classroom learning
AIA Jabbar, P Felicia - Design, motivation, and frameworks in game …, 2019 - igi-global.com
This chapter discusses the results of a systematic literature review, a needs analysis through
a pupil survey, and a case study of classroom observations in the context of primary …
a pupil survey, and a case study of classroom observations in the context of primary …
Initiating count down-gamification of academic integrity
Any problem is a problem until a solution is designed and implemented. This paper reports
on a workshop that highlights preliminary work done by the working group on Gamification …
on a workshop that highlights preliminary work done by the working group on Gamification …