Stop and smell the chalk flowers: a robotic probe for investigating urban interaction with physicalised displays
M Hoggenmueller, L Hespanhol… - Proceedings of the 2020 …, 2020 - dl.acm.org
HCI researchers have begun to more systematically study non-digital transient approaches
for displaying information in public space, for example, in the form of chalk infographics …
for displaying information in public space, for example, in the form of chalk infographics …
Supporting group coherence in a museum visit
Visiting museums as part of a group poses the challenge of managing engagement with
exhibits while preserving group cohesion. We respond to this by reconfiguring the social …
exhibits while preserving group cohesion. We respond to this by reconfiguring the social …
A survey of the trajectories conceptual framework: Investigating theory use in HCI
We present a case study of how Human-Computer Interaction (HCI) theory is reused within
the field. We analyze the HCI literature in order to reveal the impact of one particular theory …
the field. We analyze the HCI literature in order to reveal the impact of one particular theory …
[图书][B] Introducing Performative Experience Design
J Spence, J Spence - 2016 - Springer
Chapter 1 begins with an introduction to the concept of Performative Experience Design
(PED) as a methodology, a field, and a framework for understanding interactions with …
(PED) as a methodology, a field, and a framework for understanding interactions with …
Making magic: Designing for open interactions in museum settings
This paper describes three interactive artefacts created for a children's exhibition intended to
encourage creativity and allow educational opportunities to emerge naturally through playful …
encourage creativity and allow educational opportunities to emerge naturally through playful …
Understanding public evaluation: quantifying experimenter intervention
JR Williamson, J Williamson - Proceedings of the 2017 CHI Conference …, 2017 - dl.acm.org
Public evaluations are popular because some research questions can only be answered by
turning" to the wild." Different approaches place experimenters in different roles during …
turning" to the wild." Different approaches place experimenters in different roles during …
Performing research: Four contributions to HCI
This paper identifies a body of HCI research wherein the researchers take part in digitally
mediated creative experiences alongside participants. We present our definition and …
mediated creative experiences alongside participants. We present our definition and …
Transitioning into states of immersion: transition design of mixed reality performances and cinematic virtual reality
C Jaller, S Serafin - Digital Creativity, 2020 - Taylor & Francis
Cinematic virtual reality (CVR) experiences are increasingly expanding their use of
additional media outside the VR headset, including scenography, spatial sound, and live …
additional media outside the VR headset, including scenography, spatial sound, and live …
[PDF][PDF] Urban Robotic Interfaces: Designing for Encounters with Non-Humanoid Robots in Cities
M Hoggenmüller - 2022 - researchgate.net
Urban Robotic Interfaces: Designing for Encounters with Non-Humanoid Robots in Cities
Page 1 Urban Robotic Interfaces: Designing for Encounters with Non-Humanoid Robots in …
Page 1 Urban Robotic Interfaces: Designing for Encounters with Non-Humanoid Robots in …
Deep Cover HCI: A Case for Covert Research in HCI
JR Williamson, D Sundén - Proceedings of the 33rd Annual ACM …, 2015 - dl.acm.org
The growing popularity of methodologies that turn" to the wild" for real world data creates
new ethical issues for the HCI community. For investigations questioning interactions in …
new ethical issues for the HCI community. For investigations questioning interactions in …