Desktop Biofibers Spinning: An Open-Source Machine for Exploring Biobased Fibers and Their Application Towards Sustainable Smart Textile Design

ES Lazaro Vasquez, M Alistar, L Devendorf… - Proceedings of the CHI …, 2024 - dl.acm.org
Smart textiles combine electronics with traditional textile forms, showing great promise in
creating soft and flexible interactive systems for human-computer interaction and robotics …

[PDF][PDF] Desktop Biofibers Spinning: An Open-Source Machine for Exploring Biobased Fibers and Their Application Towards Sustainable Smart Textile Design.

ESL Vasquez, M Alistar, L Devendorf, ML Rivera - CHI, 2024 - researchgate.net
Smart textiles combine electronics with traditional textile forms, showing great promise in
creating soft and fexible interactive systems for human-computer interaction and robotics …

Mindfulness-based Embodied Tangible Interactions for Stroke Rehabilitation at Home

P Madapura Nagaraj, W Mo, C Holloway - Proceedings of the CHI …, 2024 - dl.acm.org
Current approaches to designing technologies for stroke rehabilitation at home show great
promise using either mindfulness-based interventions or embodied tangible interactions …

Motivation of persons with cerebral palsy through participatory design: where there is a will, there is a way

LCL de Faria Borges, APO Bertholdo… - Universal Access in the …, 2024 - Springer
Researchers and practitioners have been seeking the active participation of persons with
disabilities (PwD) in participatory design (PD) to assign a “sensitive value” to their assistive …

Challenges and Strategies in AI-Enhanced Occupational Therapy for Large-Scale Dementia Rehabilitation

AF Pineda-Alpizar, J Mourraille-Rojas… - Clinical Practice and …, 2024 - igi-global.com
This chapter delves into the intersection of occupational therapy and AI assistive
technologies from a comprehensive review perspective scoped for dementia. The need for …

Accessible Gaming Wearables: Opportunities for Players with Upper Limb Motor Disabilities

GBVK Loewen - 2023 - repository.library.carleton.ca
There has been increased interest in how wearables can offer new avenues of interaction in
video games. However, understanding how wearable devices can support accessible …

[PDF][PDF] Using Crafting to Inform the Design of Wearable Prototypes for Mental Wellbeing

KA Cochrane, Y Cao, J Li, A Girouard - 2023 - cil.csit.carleton.ca
In this work, we discuss the autoethnographic approach titled the Inside-Out Probe Toolkit,
which alongside more traditionally textual data collection methods, elicits creative craft …