Papers, Please and the systemic approach to engaging ethical expertise in videogames

P Formosa, M Ryan, D Staines - Ethics and Information Technology, 2016 - Springer
Abstract Papers, Please, by Lucas Pope (2013), explores the story of a customs inspector in
the fictional political regime of Arstotzka. In this paper we explore the stories, systems and …

Beyond fun: Transgressive gameplay—toxic and problematic player behavior as boundary keeping

K Boudreau - 2019 - direct.mit.edu
Problematic and toxic player behavior in online games has been a rising issue over the past
several years, with increasing severity and consequence—from derogatory use of language …

War ethics: A framework for analyzing videogames

JP Zagal - Proceedings of DiGRA 2017 Conference, 2017 - dl.digra.org
While much has been done exploring how ethics and videogames can overlap in interesting
ways, there is little work examining the philosophy of war and its relation to videogames …

[PDF][PDF] Understanding the Nature and Effects of Digital Games in Promoting Sustainability.

S Floricel - Global Economic Observer, 2020 - globeco.ro
Based on an understanding of the goals and strategies that are most likely to produce
successful sustainability transitions this paper aims to expand our understanding of how …

[PDF][PDF] Playing with Herstory. Representing Femininity in Historical Video Games

E Toma, C Rughiniș - Proceedings of Playing with History 2016 …, 2016 - academia.edu
We propose a set of six topics of inquiry into historical games as regards their feminine
characters, and we illustrate them through an analysis of This War of Mine, Valiant Hearts …

Peace, Conflict, and Empathy: Leveraging Violent Games for Global Good

P Darvasi - Compassion and Empathy in Educational Contexts, 2019 - Springer
Video games have emerged from the morally suspect margins of society to become a
cornerstone of the global entertainment industry. Their potency as a cultural force is such …

[图书][B] Fifty key video games

B Perron, K Boudreau, MJP Wolf, D Arsenault - 2022 - taylorfrancis.com
This volume examines fifty of the most important video games that have contributed
significantly to the history, development, or culture of the medium, providing an overview of …

[PDF][PDF] The Power of Perspective: Crafting Narrative Mechanics for Impact

C Roth, H Engelbrecht… - ICIDS 2023: International …, 2023 - researchgate.net
Interactive Digital Narratives harness the unique power of player interaction as a catalyst for
engaging and emotionally resonant experiences. However, designing interaction for impact …

Digital games for peace education

L Durdu - Empowering Multiculturalism and Peacebuilding in …, 2020 - igi-global.com
Interactive, communicative, and participatory activities contribute to the effectiveness of
peace education. The use of games in educational settings is expressed as educational …

[PDF][PDF] Potențialul de schimbare socială al jocurilor video. O analiză calitativă a evoluției instituțiilor sociale ale genului și vârstei prin jocurile video

C Rughiniș, E Toma - nameofthegame.ro
Scopul acestei cercetări este de a analiza și documenta schimbarea instituțiilor sociale ale
genului și vârstei, prin analiza calitativă a reprezentărilor de gen și vârstă în mediul …