The potential of implementing augmented reality into vocational higher education through mobile learning

S Radosavljevic, V Radosavljevic… - Interactive Learning …, 2020 - Taylor & Francis
The goal of higher vocational education is professional training of students. Teaching
contents related to practical training are the most important for preparing students for work in …

Rich mobile applications: genesis, taxonomy, and open issues

S Abolfazli, Z Sanaei, A Gani, F Xia, LT Yang - Journal of network and …, 2014 - Elsevier
Abstract Rich Mobile Applications (RMAs) comprise a budding research area receiving
increasingly abundant attention from the academic and industrial communities. RMAs are …

Tourists responses to mobile augmented reality travel guides: The role of emotions on adoption behavior

P Kourouthanassis, C Boletsis, C Bardaki… - Pervasive and Mobile …, 2015 - Elsevier
This research presents a mobile augmented reality (MAR) travel guide, named CorfuAR,
which supports personalized recommendations. We report the development process and …

Mobile applications in tourism: the future of the tourism industry?

GWH Tan, VH Lee, B Lin, KB Ooi - Industrial Management & Data …, 2017 - emerald.com
Purpose The purpose of this paper is to extend the unified theory of acceptance and use of
technology with psychological constructs, namely, perceived playfulness, mobile …

Current trends on ICT technologies for enterprise information systems

S El Kadiri, B Grabot, KD Thoben, K Hribernik… - Computers in …, 2016 - Elsevier
As business conditions change rapidly, the need for integrating business and technical
systems calls for novel ICT frameworks and solutions to remain concurrent in highly …

Demystifying the design of mobile augmented reality applications

PE Kourouthanassis, C Boletsis, G Lekakos - Multimedia Tools and …, 2015 - Springer
This research proposes a set of interaction design principles for the development of mobile
augmented reality (MAR) applications. The design recommendations adopt a user-centered …

eTourism: ICT and its role for tourism management

R Pierdicca, M Paolanti, E Frontoni - Journal of Hospitality and …, 2019 - emerald.com
Purpose This paper aims to present innovative information and communication technology
(ICT) infrastructure specifically designed and optimized for the tourism sector. The case …

Integrating a location-based mobile game in the museum visit: Evaluating visitors' behaviour and learning

I Rubino, C Barberis, J Xhembulla… - Journal on Computing and …, 2015 - dl.acm.org
Location-based systems currently represent a suitable solution to enhance cultural
experiences inside museums, as they can satisfy visitors' needs through the provision of …

[HTML][HTML] Mobile augmented reality heritage applications: Meeting the needs of heritage tourists

CZY Yin, T Jung, MC Tom Dieck, MY Lee - Sustainability, 2021 - mdpi.com
As competition intensifies, value co-creation with tourists is essential for successful
implementation of mobile augmented reality (AR) heritage applications. This study therefore …

Using QR codes to increase user engagement in museum-like spaces

M Pérez-Sanagustín, D Parra, R Verdugo… - Computers in Human …, 2016 - Elsevier
Quick Response (QR) code technologies offer potentially outstanding opportunities to
transform public experience in museum-like spaces. However, although QR codes are a …