Relightable gaussian codec avatars
The fidelity of relighting is bounded by both geometry and appearance representations. For
geometry both mesh and volumetric approaches have difficulty modeling intricate structures …
geometry both mesh and volumetric approaches have difficulty modeling intricate structures …
URhand: Universal relightable hands
Existing photorealistic relightable hand models require extensive identity-specific
observations in different views poses and illuminations and face challenges in generalizing …
observations in different views poses and illuminations and face challenges in generalizing …
ESR-NeRF: Emissive Source Reconstruction Using LDR Multi-view Images
Existing NeRF-based inverse rendering methods suppose that scenes are exclusively
illuminated by distant light sources neglecting the potential influence of emissive sources …
illuminated by distant light sources neglecting the potential influence of emissive sources …
Artist-Friendly Relightable and Animatable Neural Heads
An increasingly common approach for creating photo-realistic digital avatars is through the
use of volumetric neural fields. The original neural radiance field (NeRF) allowed for …
use of volumetric neural fields. The original neural radiance field (NeRF) allowed for …
Lasagna: Layered Score Distillation for Disentangled Object Relighting
Professional artists, photographers, and other visual content creators use object relighting to
establish their photo's desired effect. Unfortunately, manual tools that allow relighting have a …
establish their photo's desired effect. Unfortunately, manual tools that allow relighting have a …
[PDF][PDF] A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis
Relighting radiance fields is severely underconstrained for multi-view data, which is most
often captured under a single illumination condition; It is especially hard for full scenes …
often captured under a single illumination condition; It is especially hard for full scenes …
Fast Sparse View Guided NeRF Update for Object Reconfigurations
Neural Radiance Field (NeRF), as an implicit 3D scene representation, lacks inherent ability
to accommodate changes made to the initial static scene. If objects are reconfigured, it is …
to accommodate changes made to the initial static scene. If objects are reconfigured, it is …
RayProNet: A Neural Point Field Framework for Radio Propagation Modeling in 3D Environments
G Cao, Z Peng - arXiv preprint arXiv:2406.16907, 2024 - arxiv.org
The radio wave propagation channel is central to the performance of wireless
communication systems. In this paper, we introduce a novel machine learning-empowered …
communication systems. In this paper, we introduce a novel machine learning-empowered …
GS-Phong: Meta-Learned 3D Gaussians for Relightable Novel View Synthesis
Decoupling the illumination in 3D scenes is crucial for novel view synthesis and relighting. In
this paper, we propose a novel method for representing a scene illuminated by a point light …
this paper, we propose a novel method for representing a scene illuminated by a point light …
Foveated Path Culling: A mixed path tracing and radiance field approach for optimizing rendering in XR Displays
H Henriques, A de Oliveira, E Oliveira… - Journal on …, 2024 - journals-sol.sbc.org.br
Real-time effects achieved by path tracing are essential for creating highly accurate
illumination effects in interactive environments. However, due to its computational …
illumination effects in interactive environments. However, due to its computational …