“The Guide Has Your Back”: Exploring How Sighted Guides Can Enhance Accessibility in Social Virtual Reality for Blind and Low Vision People

J Collins, C Jung, Y Jang, D Montour, AS Won… - Proceedings of the 25th …, 2023 - dl.acm.org
As social VR applications grow in popularity, blind and low vision users encounter continued
accessibility barriers. Yet social VR, which enables multiple people to engage in the same …

Understanding Personalized Accessibility through Teachable AI: Designing and Evaluating Find My Things for People who are Blind or Low Vision

C Morrison, M Grayson, RF Marques… - Proceedings of the 25th …, 2023 - dl.acm.org
The opportunity for artificial intelligence, or AI, to enable accessibility is rapidly growing, but
widely impactful applications can be challenging to build given the diversity of user need …

Investigating Virtual Reality Locomotion Techniques with Blind People

RA Ribeiro, I Gonçalves, M Piçarra… - Proceedings of the CHI …, 2024 - dl.acm.org
Many Virtual Reality (VR) locomotion techniques have been proposed, but those explored
for and with blind people are often custom-made or require specialized equipment …

SocialCueSwitch: Towards Customizable Accessibility by Representing Social Cues in Multiple Senses

JI Segal, S Rodriguez, A Raghavan, H Baez… - Extended Abstracts of …, 2024 - dl.acm.org
In virtual environments, many social cues (eg gestures, eye contact, and proximity) are
currently conveyed visually or auditorily. Indicating social cues in other modalities, such as …