A study of the student experience in video conferences and virtual worlds as a basis for designing the online learning experience

N Najjar, A Ebrahimi, ML Maher - 2022 IEEE Frontiers in …, 2022 - ieeexplore.ieee.org
The design of online learning environments has a fundamental and immediate impact on
how students experience learning in these environments and particularly on the students' …

Widening the screen: embodied cognition and audiovisual online social interaction in the digital age

RR Torbjørnsen, I Hipólito - AI & SOCIETY, 2024 - Springer
Online audiovisual interaction (AVOI), though minimal, constitutes a form of embodiment.
This implies that empathy can be fostered even in non-co-located individuals through online …

AbGradCon 2021: lessons in digital meetings, international collaboration, and interdisciplinarity in astrobiology

TZ Jia, KN Johnson-Finn, OM Alian, I Bonati… - International Journal of …, 2022 - cambridge.org
The Astrobiology Graduate Conference (AbGradCon) is an annual conference both
organized for and by early-career researchers, postdoctoral fellows, and students as a way …

Manifesting Creativity in Virtual World Building: A Case Study in Gather

C Latulipe, H Agoushi, MK Jung, L Le… - Proceedings of the 15th …, 2023 - dl.acm.org
The environmental design field has established methodologies for designing indoor and
outdoor environments and developed best practices for designing spaces to support human …

Reimagining “Space”: An Approach to Increase Participants' Social Aspects During Online Conferencing

T Jiang, Z Wang, K Terzidis - International Conference on Human …, 2022 - Springer
Online conferencing has become a new normal after the COVID-19 pandemic. However,
existing systems like ZOOM fall short of facilitating informal social aspects like chats, talks …

[PDF][PDF] A Study Abroad during Covid-19

K Michell - Digital Society Volume 53 - library.oapen.org
In February 2021, my seminar went on a study abroad. 1 We went for free to Jamaica and
Malaysia and circled back for a quick tour of our home base, Los Angeles. Our portal was a …

Analyzing the Presence, Learning Engagement, and Learning Experience of Pre-service Early Childhood Teachers in Metaverse Platform Classes

HS Yoon - 한국엔터테인먼트산업학회논문지, 2023 - dbpia.co.kr
ABSTRACT Background/Objectives: This study aimed to analyze learners' sense of
presence, learning engagement, and learning experience by applying the Metaverse …

Designing Physical and Virtual Walkshop Methods for Speculative Internet of Things Research

N Kwon, N Jacobs, L Mullagh, M Cavada… - … Conference on Design …, 2022 - Springer
This paper describes a novel method combining speculative design with walking workshops
to reveal the ethical and social challenges of connected technology in public spaces for …

Designing Physical and Virtual Speculative Walkshops to Explore Public Space Internet of Things

N Kwon, N Jacobs, L Mullagh, J Bourne - Perspectives on Design and …, 2023 - Springer
This chapter explores the impact of digital technology on public spaces and the challenges
policymakers face in keeping up with technological advancements. The development of …

[PDF][PDF] A Dynamic Video Conferencing App in Links

W Everett - links-lang.org
This project is focused on the development of a video calling interface for the webfocused
functional programming language Links, which will then be used to implement a dynamic …