Electromyogram pattern recognition for control of powered upper-limb prostheses: state of the art and challenges for clinical use.

E Scheme, K Englehart - Journal of Rehabilitation Research …, 2011 - search.ebscohost.com
Using electromyogram (EMG) signals to control upper-limb prostheses is an important
clinical option, offering a person with amputation autonomy of control by contracting residual …

BioPatRec: A modular research platform for the control of artificial limbs based on pattern recognition algorithms

M Ortiz-Catalan, R Brånemark, B Håkansson - Source code for biology …, 2013 - Springer
Background Processing and pattern recognition of myoelectric signals have been at the core
of prosthetic control research in the last decade. Although most studies agree on reporting …

Collaborative approach in the development of high‐performance brain–computer interfaces for a neuroprosthetic arm: Translation from animal models to human …

JL Collinger, MA Kryger, R Barbara… - Clinical and …, 2014 - Wiley Online Library
Our research group recently demonstrated that a person with tetraplegia could use a brain–
computer interface (BCI) to control a sophisticated anthropomorphic robotic arm with skill …

Two-degree-of-freedom powered prosthetic wrist.

PJ Kyberd, ED Lemaire, E Scheme… - Journal of …, 2011 - search.ebscohost.com
Prosthetic wrists need to be compact. By minimizing space requirements, a wrist unit can be
made for people with long residual limbs. This prosthetic wrist uses two motors arranged …

Flight simulation using a Brain-Computer Interface: A pilot, pilot study

M Kryger, B Wester, EA Pohlmeyer, M Rich, B John… - Experimental …, 2017 - Elsevier
Abstract As Brain-Computer Interface (BCI) systems advance for uses such as robotic arm
control it is postulated that the control paradigms could apply to other scenarios, such as …

Air-Guitar Hero: a real-time video game interface for training and evaluation of dexterous upper-extremity neuroprosthetic control algorithms

RS Armiger, RJ Vogelstein - 2008 IEEE Biomedical Circuits and …, 2008 - ieeexplore.ieee.org
We developed an interface to the commercial video game Guitar Heroreg III using surface
electromyography (EMG) to create a novel training and evaluation device for upperextremity …

Clinical evaluation of the revolutionizing prosthetics modular prosthetic limb system for upper extremity amputees

KE Yu, BN Perry, CW Moran, RS Armiger… - Scientific reports, 2021 - nature.com
Individuals with upper extremity (UE) amputation abandon prostheses due to challenges
with significant device weight—particularly among myoelectric prostheses—and limited …

A training platform for many-dimensional prosthetic devices using a virtual reality environment

D Putrino, YT Wong, A Weiss, B Pesaran - Journal of neuroscience …, 2015 - Elsevier
Brain machine interfaces (BMIs) have the potential to assist in the rehabilitation of millions of
patients worldwide. Despite recent advancements in BMI technology for the restoration of …

Real-time, ultrasound-based control of a virtual hand by a trans-radial amputee

CA Baker, N Akhlaghi, H Rangwala… - 2016 38th Annual …, 2016 - ieeexplore.ieee.org
Advancements in multiarticulate upper-limb prosthetics have outpaced the development of
intuitive, non-invasive control mechanisms for implementing them. Surface …

Real-time myoelectric decoding of individual finger movements for a virtual target task

RJ Smith, D Huberdeau, F Tenore… - … Conference of the IEEE …, 2009 - ieeexplore.ieee.org
This study presents the development of a myoelectric decoding algorithm capable of
continuous online decoding of finger movements with the intended eventual application for …