Augmented reality systems in the cultural heritage domains: A systematic review
A Ramtohul, KK Khedo - Digital Applications in Archaeology and Cultural …, 2024 - Elsevier
The recent developments of Augmented Reality (AR) have revolutionised various industries,
including the heritage industry. Cultural organisations are embracing AR applications to …
including the heritage industry. Cultural organisations are embracing AR applications to …
A gamified augmented reality application for digital heritage and tourism
I Paliokas, AT Patenidis, EE Mitsopoulou, C Tsita… - Applied Sciences, 2020 - mdpi.com
Featured Application An Augmented Reality application designed to allow on-the-spot
museum visitors to navigate and view exhibitions using their own mobile devices by …
museum visitors to navigate and view exhibitions using their own mobile devices by …
Designing for mobile and immersive visual analytics in the field
Data collection and analysis in the field is critical for operations in domains such as
environmental science and public safety. However, field workers currently face dataand …
environmental science and public safety. However, field workers currently face dataand …
[HTML][HTML] Digital methods and techniques for reconstructing and visualizing ancient 3D polychromy–An overview
The digital technologies employed in archaeology since the 1990s have progressively and
experimentally been utilized over the last two decades to document and re-present the …
experimentally been utilized over the last two decades to document and re-present the …
A survey of augmented reality applications in cultural heritage
J Aliprantis, G Caridakis - International Journal of Computational …, 2019 - igi-global.com
Augmented reality is now a well-known concept, a technology that integrates digital content
to the user's physical world. As more and more applications begin to reshape user's daily …
to the user's physical world. As more and more applications begin to reshape user's daily …
ART for art: augmented reality taxonomy for art and cultural heritage
K Čopič Pucihar, M Kljun - Augmented Reality Art: From an Emerging …, 2018 - Springer
Existing augmented reality (AR) taxonomies act as generic classifiers of AR systems and do
not provide any insights into technology adoption for a given use context. For this reason …
not provide any insights into technology adoption for a given use context. For this reason …
Situated storytelling with SLAM enabled augmented reality
S Ketchell, W Chinthammit, U Engelke - Proceedings of the 17th …, 2019 - dl.acm.org
This paper addresses the feasibility of situated storytelling using Simultaneous Localisation
and Mapping (SLAM) enabled augmented reality (AR) on a mobile phone. We specifically …
and Mapping (SLAM) enabled augmented reality (AR) on a mobile phone. We specifically …
[PDF][PDF] Teenagers as experience seekers regarding interactive museums tours
Museums promote ultur l experien es through the exhi its nd the stories ehind them.
Nevertheless, museums re not lw ys designed to eng ge nd interest young udien es, espe i …
Nevertheless, museums re not lw ys designed to eng ge nd interest young udien es, espe i …
User engagement continuum: art engagement and exploration with augmented reality
The most common way to consume art is through observation and acknowledgement of its
existence. From the viewpoint of preserving art and cultural heritage, such passive …
existence. From the viewpoint of preserving art and cultural heritage, such passive …
[PDF][PDF] Playing with the Artworks: A Personalised Artwork Experience.
Our experiences of artworks in galleries and museums are generally passive. While this is a
widely adopted practice for preservation purposes, it hinders the engagement potential with …
widely adopted practice for preservation purposes, it hinders the engagement potential with …