Virtual reality in the assessment, understanding, and treatment of mental health disorders

D Freeman, S Reeve, A Robinson, A Ehlers… - Psychological …, 2017 - cambridge.org
Mental health problems are inseparable from the environment. With virtual reality (VR),
computer-generated interactive environments, individuals can repeatedly experience their …

Enhancing our lives with immersive virtual reality

M Slater, MV Sanchez-Vives - Frontiers in Robotics and AI, 2016 - frontiersin.org
Virtual reality (VR) started about 50 years ago in a form we would recognize today [stereo
head-mounted display (HMD), head tracking, computer graphics generated images] …

Why and how to use virtual reality to study human social interaction: The challenges of exploring a new research landscape

X Pan, AFC Hamilton - British Journal of Psychology, 2018 - Wiley Online Library
As virtual reality (VR) technology and systems become more commercially available and
accessible, more and more psychologists are starting to integrate VR as part of their …

Avatar embodiment. a standardized questionnaire

TC Peck, M Gonzalez-Franco - Frontiers in Virtual Reality, 2021 - frontiersin.org
The aim of this paper is to further the understanding of embodiment by 1) analytically
determining the components defining embodiment, 2) increasing comparability and …

The impact of avatar personalization and immersion on virtual body ownership, presence, and emotional response

T Waltemate, D Gall, D Roth, M Botsch… - IEEE transactions on …, 2018 - ieeexplore.ieee.org
This article reports the impact of the degree of personalization and individualization of users'
avatars as well as the impact of the degree of immersion on typical psychophysical factors in …

Avatar embodiment. towards a standardized questionnaire

M Gonzalez-Franco, TC Peck - Frontiers in Robotics and AI, 2018 - frontiersin.org
Inside virtual reality, users can embody avatars that are collocated from a first-person
perspective. When doing so, participants have the feeling that the own body has been …

Haptic retargeting: Dynamic repurposing of passive haptics for enhanced virtual reality experiences

M Azmandian, M Hancock, H Benko, E Ofek… - Proceedings of the …, 2016 - dl.acm.org
Manipulating a virtual object with appropriate passive haptic cues provides a satisfying
sense of presence in virtual reality. However, scaling such experiences to support multiple …

The effect of avatar realism in immersive social virtual realities

ME Latoschik, D Roth, D Gall, J Achenbach… - Proceedings of the 23rd …, 2017 - dl.acm.org
This paper investigates the effect of avatar realism on embodiment and social interactions in
Virtual Reality (VR). We compared abstract avatar representations based on a wooden …

Construction of the virtual embodiment questionnaire (veq)

D Roth, ME Latoschik - IEEE Transactions on Visualization and …, 2020 - ieeexplore.ieee.org
User embodiment is important for many virtual reality (VR) applications, for example, in the
context of social interaction, therapy, training, or entertainment. However, there is no data …

The dark side of perceptual manipulations in virtual reality

WJ Tseng, E Bonnail, M McGill, M Khamis… - Proceedings of the …, 2022 - dl.acm.org
“Virtual-Physical Perceptual Manipulations”(VPPMs) such as redirected walking and haptics
expand the user's capacity to interact with Virtual Reality (VR) beyond what would ordinarily …