The arrival of the metaverse in neurorehabilitation: fact, fake or vision?

RS Calabrò, A Cerasa, I Ciancarelli, L Pignolo, P Tonin… - Biomedicines, 2022 - mdpi.com
The metaverse is a new technology thought to provide a deeper, persistent, immersive 3D
experience combining multiple different virtual approaches in a full continuum of physical …

Management of multiple sclerosis fatigue in the digital age: From assessment to treatment

C Pinarello, J Elmers, H Inojosa, C Beste… - Frontiers in …, 2023 - frontiersin.org
Fatigue is one of the most disabling symptoms of Multiple Sclerosis (MS), affecting more
than 80% of patients over the disease course. Nevertheless, it has a multi-faceted and …

An immersive virtual kitchen training system for people with multiple sclerosis: a development and validation study

M Pau, E Cocco, F Arippa, G Casu, M Porta… - Journal of Clinical …, 2023 - mdpi.com
Rehabilitation via virtual reality (VR) training tools allows repetitive, intensive, and task-
specific practice in a controlled and safe environment. Our goal was to develop and validate …

Effect of serious games over conventional therapy in the rehabilitation of people with multiple sclerosis–a systematic review and meta-analysis

ID Saragih, W Gervais, JP Lamora… - Disability and …, 2024 - Taylor & Francis
Purpose This meta-analysis aimed to quantify the effect of serious games over conventional
therapy on upper-limb activity, balance, gait, fatigue, and cognitive functions in people with …

Effectiveness of two different exergaming systems in addition to conventional treatment for physical therapy in patients with multiple sclerosis: A study protocol for a …

A Alba-Rueda, D Lucena-Anton… - Digital …, 2024 - journals.sagepub.com
Objectives The main aim is to evaluate and compare the effectiveness of two specific
exergaming systems in addition to conventional treatment on improving physical functional …

Effectiveness of Nintendo Wii Fit© for Physical Therapy in Patients with Multiple Sclerosis: A Systematic Review and Meta-Analysis of Randomized Controlled Trials

A Alba-Rueda, A De Miguel-Rubio… - Journal of …, 2024 - pmc.ncbi.nlm.nih.gov
Multiple sclerosis (MS) is a chronic, inflammatory, and autoimmune disease that mainly
affects the central nervous system and currently has no cure. Exergaming is considered a …

Virtual Reality Technology for Physical and Cognitive Function Rehabilitation in People With Multiple Sclerosis

MZ Kamari, V Siqueira, J Bakare… - … Research and Practice, 2024 - Wiley Online Library
Virtual reality (VR) has significantly expanded the possibilities of medical treatment,
particularly in the realm of rehabilitation. VR utilizes advanced technologies to create …

Exergames for Children with Special Needs

C Scherer, S Guyser, T Keller, A Illenberger - International Conference on …, 2024 - Springer
In a world of decreasing physical activity, games in immersive Virtual Reality (VR) that
playfully engage in exercises bear a lot of attraction. This paper explores the application of …

Management of multiple sclerosis fatigue in the digital age

C Pinarello, J Elmers, H Inojosa, C Beste, T Ziemssen - 2023 - tud.qucosa.de
Abstract (EN) Fatigue is one of the most disabling symptoms of Multiple Sclerosis (MS),
affecting more than 80% of patients over the disease course. Nevertheless, it has a multi …

Comparative Efficacy of Virtual Reality-Based Rehabilitation and Conventional Therapy in Multiple Sclerosis Patients

MMB Tabassum, U Amin - Link Medical Journal of Health and …, 2024 - linkmjhcr.com
Background: Multiple sclerosis (MS) is a chronic neurological condition that impairs motor,
sensory, and cognitive functions, significantly reducing quality of life. Virtual reality (VR) …