[HTML][HTML] Turn-taking in conversational systems and human-robot interaction: a review
G Skantze - Computer Speech & Language, 2021 - Elsevier
The taking of turns is a fundamental aspect of dialogue. Since it is difficult to speak and listen
at the same time, the participants need to coordinate who is currently speaking and when …
at the same time, the participants need to coordinate who is currently speaking and when …
In search of social capital
G Johnston, J Percy-Smith - Policy & Politics, 2003 - bristoluniversitypressdigital.com
English Social capital is increasingly regarded by politicians, policy makers and
theoreticians as an antidote to a range of social ills and its absence as a cause of those …
theoreticians as an antidote to a range of social ills and its absence as a cause of those …
40 years of cognitive architectures: core cognitive abilities and practical applications
I Kotseruba, JK Tsotsos - Artificial Intelligence Review, 2020 - Springer
In this paper we present a broad overview of the last 40 years of research on cognitive
architectures. To date, the number of existing architectures has reached several hundred …
architectures. To date, the number of existing architectures has reached several hundred …
Towards a common framework for multimodal generation: The behavior markup language
This paper describes an international effort to unify a multimodal behavior generation
framework for Embodied Conversational Agents (ECAs). We propose a three stage model …
framework for Embodied Conversational Agents (ECAs). We propose a three stage model …
[PDF][PDF] Success: A 9 layered-based model of giftedness
The current hierarchical structure of human cognition proposed is indicative of the multi-
factorial and multi-layered construct of giftedness and intelligence. All individuals are …
factorial and multi-layered construct of giftedness and intelligence. All individuals are …
Toward a unified catalog of implemented cognitive architectures
AV Samsonovich - Biologically inspired cognitive architectures …, 2010 - ebooks.iospress.nl
This work is a review of the online Comparative Table of Cognitive Architectures (the version
that was available at http://bicasymposium. com/cogarch on September 20, 2010). This …
that was available at http://bicasymposium. com/cogarch on September 20, 2010). This …
[PDF][PDF] Building expression into virtual characters
Virtual characters are an important part of many 3D graphical simulations. In entertainment
or training applications, virtual characters might be one of the main mechanisms for creating …
or training applications, virtual characters might be one of the main mechanisms for creating …
Intelligence by design: Principles of modularity and coordination for engineering complex adaptive agents
JJ Bryson - 2001 - dspace.mit.edu
All intelligence relies on search-for example, the search for an intelligent agent's next action.
Search is only likely to succeed in resource-bounded agents if they have already been …
Search is only likely to succeed in resource-bounded agents if they have already been …
Employing AI methods to control the behavior of animated interface agents
E André, T Rist, J Muller - Applied artificial intelligence, 1999 - Taylor & Francis
Life-like characters are increasingly gaining the attention of researchers and commercial
developers of user interfaces. A strong argument in favor of using such characters in the …
developers of user interfaces. A strong argument in favor of using such characters in the …
Natural turn-taking needs no manual: Computational theory and model, from perception to action
KR Thórisson - Multimodality in language and speech systems, 2002 - Springer
Decisions like these are made by dialogue participants as often as 2–3 times per second.
For a 30 minute conversation that's over 5000 decisions. And that's just a fraction of what …
For a 30 minute conversation that's over 5000 decisions. And that's just a fraction of what …