Automated dynamic custom game content generation

L Dicken, J Pagnutti, Y Wen - US Patent 11,420,115, 2022 - Google Patents
A game server generates a set of game content items for a designated game. The set of
game content items is customized for one or more user accounts based on numerical values …

Automated assessment of custom game levels

L Dicken, J Pagnutti, Y Wen - US Patent 12,083,436, 2024 - Google Patents
US12083436B2 - Automated assessment of custom game levels - Google Patents
US12083436B2 - Automated assessment of custom game levels - Google Patents …

Operator interface for automated game content generation

L Dicken, J Pagnutti, Y Wen - US Patent 11,642,594, 2023 - Google Patents
(57) ABSTRACT A game management system provides a generator interface that enables
an operator to trigger automated generation by a content generator of a game event based …

Automated dynamic custom game content generation

L Dicken, J Pagnutti, Y Wen - US Patent 12,109,488, 2024 - Google Patents
IRPVABHDSJVBNZ-RTHVDDQRSA-N 5-[1-(cyclopropylmethyl)-5-[(1R, 5S)-3-(oxetan-3-yl)-
3-azabicyclo [3.1. 0] hexan-6-yl] pyrazol-3-yl]-3-(trifluoromethyl) pyridin-2-amine Chemical …

Automated prediction of user response states based on traversal behavior

L Dicken, J Pagnutti, Y Wen - US Patent 11,724,193, 2023 - Google Patents
A game management system is configured for automated analysis of player behavior
regarding traversal of different screens and options in a game application (as opposed to …

Automated generation of custom content for computer-implemented games

L Dicken, J Pagnutti, Y Wen - US Patent 11,738,272, 2023 - Google Patents
A game management system provides a content generator configured for automated
generation of custom game content based on a plurality of parametric values that model …

Parametric player modeling for computer-implemented games

L Dicken, J Pagnutti, Y Wen - US Patent 11,565,182, 2023 - Google Patents
US11565182B2 - Parametric player modeling for computer-implemented games - Google
Patents US11565182B2 - Parametric player modeling for computer-implemented games …

On device game engine architecture

L Dicken, J Pagnutti, Y Wen - US Patent 11,806,624, 2023 - Google Patents
A game server receives data associated with gameplay of one or more user accounts, the
one or more user accounts being used for playing a designated game. The game server …

Parametric player modeling for computer-implemented games

L Dicken, J Pagnutti, Y Wen - US Patent 11,957,982, 2024 - Google Patents
(57) ABSTRACT A game management system generates a multidimensional parametric
player model representative of player behavior by one or more players in a computer game …

Automated prediction of user response states based on traversal behavior

L Dicken, J Pagnutti, Y Wen - US Patent 12,145,069, 2024 - Google Patents
IRPVABHDSJVBNZ-RTHVDDQRSA-N 5-[1-(cyclopropylmethyl)-5-[(1R, 5S)-3-(oxetan-3-yl)-
3-azabicyclo [3.1. 0] hexan-6-yl] pyrazol-3-yl]-3-(trifluoromethyl) pyridin-2-amine Chemical …