A scoping survey on cross-reality systems

J Auda, U Gruenefeld, S Faltaous, S Mayer… - ACM Computing …, 2023 - dl.acm.org
Immersive technologies such as Virtual Reality (VR) and Augmented Reality (AR) empower
users to experience digital realities. Known as distinct technology classes, the lines between …

Measuring presence in virtual environments: A survey

V Souza, A Maciel, L Nedel, R Kopper - ACM Computing Surveys (CSUR …, 2021 - dl.acm.org
The effectiveness of a virtual reality experience is strongly affected by the sense of presence
of the users involved. This article reviews the different definitions of presence and the main …

Using presence questionnaires in virtual reality

V Schwind, P Knierim, N Haas, N Henze - Proceedings of the 2019 CHI …, 2019 - dl.acm.org
Virtual Reality (VR) is gaining increasing importance in science, education, and
entertainment. A fundamental characteristic of VR is creating presence, the experience …

A Survey on Cross‐Virtuality Analytics

B Fröhler, C Anthes, F Pointecker… - Computer Graphics …, 2022 - Wiley Online Library
Cross‐virtuality analytics (XVA) is a novel field of research within immersive analytics and
visual analytics. A broad range of heterogeneous devices across the reality–virtuality …

Vrception: Rapid prototyping of cross-reality systems in virtual reality

U Gruenefeld, J Auda, F Mathis, S Schneegass… - Proceedings of the …, 2022 - dl.acm.org
Cross-reality systems empower users to transition along the reality-virtuality continuum or
collaborate with others experiencing different manifestations of it. However, prototyping …

Bridging the gap across realities: Visual transitions between virtual and augmented reality

F Pointecker, J Friedl, D Schwajda… - … symposium on mixed …, 2022 - ieeexplore.ieee.org
Cross-Virtuality applications enabling users to move between different stages of Milgram's
reality-virtuality continuum are a rapidly growing field of research. Modern video see-through …

Vibing together: Dance experiences in social virtual reality

R Piitulainen, P Hämäläinen, ED Mekler - Proceedings of the 2022 CHI …, 2022 - dl.acm.org
Dancing is a universal human activity, and also a domain of enduring significance in Human-
Computer Interaction (HCI) research. However, there has been limited investigation into how …

Immersive speculative enactments: Bringing future scenarios and technology to life using virtual reality

AL Simeone, R Cools, S Depuydt, JM Gomes… - Proceedings of the …, 2022 - dl.acm.org
In this paper we present Immersive Speculative Enactments (ISEs), a novel concept that
extends conventional Speculative Enactments to Virtual Reality. Through ISEs, participants …

Blending spaces: Cross-reality interaction techniques for object transitions between distinct virtual and augmented realities

R Cools, A Esteves, AL Simeone - 2022 IEEE International …, 2022 - ieeexplore.ieee.org
Cross-Reality (CR) involves interaction between different modalities and levels of immersion
such as Virtual and Augmented Reality, as we explore in this paper. Whereas previous work …

In limbo: The effect of gradual visual transition between real and virtual on virtual body ownership illusion and presence

S Jung, PJ Wisniewski… - 2018 IEEE Conference on …, 2018 - ieeexplore.ieee.org
We present a study of the relative effects of gradual versus instantaneous transition between
one's own body and a virtual surrogate body, and between one's real-world environment …