A review and analysis of eye-gaze estimation systems, algorithms and performance evaluation methods in consumer platforms

A Kar, P Corcoran - IEEE Access, 2017 - ieeexplore.ieee.org
In this paper, a review is presented for the research on eye gaze estimation techniques and
applications, which has progressed in diverse ways over the past two decades. Several …

A perspective review on integrating VR/AR with haptics into stem education for multi-sensory learning

F Sanfilippo, T Blazauskas, G Salvietti, I Ramos, S Vert… - Robotics, 2022 - mdpi.com
As a result of several governments closing educational facilities in reaction to the COVID-19
pandemic in 2020, almost 80% of the world's students were not in school for several weeks …

Near‐eye display and tracking technologies for virtual and augmented reality

GA Koulieris, K Akşit, M Stengel… - Computer Graphics …, 2019 - Wiley Online Library
Virtual and augmented reality (VR/AR) are expected to revolutionise entertainment,
healthcare, communication and the manufacturing industries among many others. Near‐eye …

Interaction methods for smart glasses: A survey

LH Lee, P Hui - IEEE access, 2018 - ieeexplore.ieee.org
Since the launch of Google Glass in 2014, smart glasses have mainly been designed to
support micro-interactions. The ultimate goal for them to become an augmented reality …

A survey on 360 video streaming: Acquisition, transmission, and display

CL Fan, WC Lo, YT Pai, CH Hsu - Acm Computing Surveys (Csur), 2019 - dl.acm.org
Head-mounted displays and 360° videos have become increasingly more popular,
delivering a more immersive viewing experience to end users. Streaming 360° videos over …

Nvgaze: An anatomically-informed dataset for low-latency, near-eye gaze estimation

J Kim, M Stengel, A Majercik, S De Mello… - Proceedings of the …, 2019 - dl.acm.org
Quality, diversity, and size of training data are critical factors for learning-based gaze
estimators. We create two datasets satisfying these criteria for near-eye gaze estimation …

Accommodation and comfort in head-mounted displays

GA Koulieris, B Bui, MS Banks, G Drettakis - ACM Transactions on …, 2017 - dl.acm.org
Head-mounted displays (HMDs) often cause discomfort and even nausea. Improving
comfort is therefore one of the most significant challenges for the design of such systems. In …

Deep future gaze: Gaze anticipation on egocentric videos using adversarial networks

M Zhang, K Teck Ma, J Hwee Lim… - Proceedings of the …, 2017 - openaccess.thecvf.com
We introduce a new problem of gaze anticipation on egocentric videos. This substantially
extends the conventional gaze prediction problem to future frames by no longer confining it …

Telelife: The future of remote living

J Orlosky, M Sra, K Bektaş, H Peng, J Kim… - frontiers in virtual …, 2021 - frontiersin.org
In recent years, everyday activities such as work and socialization have steadily shifted to
more remote and virtual settings. With the COVID-19 pandemic, the switch from physical to …

Adaptive image‐space sampling for gaze‐contingent real‐time rendering

M Stengel, S Grogorick, M Eisemann… - Computer Graphics …, 2016 - Wiley Online Library
With ever‐increasing display resolution for wide field‐of‐view displays—such as head‐
mounted displays or 8k projectors—shading has become the major computational cost in …