Deep animation video interpolation in the wild

L Siyao, S Zhao, W Yu, W Sun… - Proceedings of the …, 2021 - openaccess.thecvf.com
In the animation industry, cartoon videos are usually produced at low frame rate since hand
drawing of such frames is costly and time-consuming. Therefore, it is desirable to develop …

Editing motion graphics video via motion vectorization and transformation

S Zhang, J Ma, J Wu, D Ritchie… - ACM Transactions on …, 2023 - dl.acm.org
Motion graphics videos are widely used in Web design, digital advertising, animated logos
and film title sequences, to capture a viewer's attention. But editing such video is challenging …

Lifting freehand concept sketches into 3D

Y Gryaditskaya, F Hähnlein, C Liu, A Sheffer… - ACM Transactions on …, 2020 - dl.acm.org
We present the first algorithm capable of automatically lifting real-world, vector-format,
industrial design sketches into 3D. Targeting real-world sketches raises numerous …

Deep extraction of manga structural lines

C Li, X Liu, TT Wong - ACM Transactions on Graphics (TOG), 2017 - dl.acm.org
Extraction of structural lines from pattern-rich manga is a crucial step for migrating legacy
manga to digital domain. Unfortunately, it is very challenging to distinguish structural lines …

Closure-aware sketch simplification

X Liu, TT Wong, PA Heng - ACM Transactions on Graphics (TOG), 2015 - dl.acm.org
In this paper, we propose a novel approach to simplify sketch drawings. The core problem is
how to group sketchy strokes meaningfully, and this depends on how humans understand …

Reference based sketch extraction via attention mechanism

A Ashtari, CW Seo, C Kang, S Cha, J Noh - ACM Transactions on …, 2022 - dl.acm.org
We propose a model that extracts a sketch from a colorized image in such a way that the
extracted sketch has a line style similar to a given reference sketch while preserving the …

Photo2clipart: Image abstraction and vectorization using layered linear gradients

JD Favreau, F Lafarge, A Bousseau - ACM Transactions on Graphics …, 2017 - dl.acm.org
We present a method to create vector cliparts from photographs. Our approach aims at
reproducing two key properties of cliparts: they should be easily editable, and they should …

Non‐linear Rough 2D Animation using Transient Embeddings

M Even, P Bénard, P Barla - Computer Graphics Forum, 2023 - Wiley Online Library
Traditional 2D animation requires time and dedication since tens of thousands of frames
need to be drawn by hand for a typical production. Many computer‐assisted methods have …

Sprite-from-sprite: Cartoon animation decomposition with self-supervised sprite estimation

L Zhang, TT Wong, Y Liu - ACM Transactions on Graphics (TOG), 2022 - dl.acm.org
We present an approach to decompose cartoon animation videos into a set of" sprites"---the
basic units of digital cartoons that depict the contents and transforms of each animated …

Globally optimal toon tracking

H Zhu, X Liu, TT Wong, PA Heng - ACM Transactions on Graphics (TOG), 2016 - dl.acm.org
The ability to identify objects or region correspondences between consecutive frames of a
given hand-drawn animation sequence is an indispensable tool for automating animation …