Deep animation video interpolation in the wild
In the animation industry, cartoon videos are usually produced at low frame rate since hand
drawing of such frames is costly and time-consuming. Therefore, it is desirable to develop …
drawing of such frames is costly and time-consuming. Therefore, it is desirable to develop …
Editing motion graphics video via motion vectorization and transformation
Motion graphics videos are widely used in Web design, digital advertising, animated logos
and film title sequences, to capture a viewer's attention. But editing such video is challenging …
and film title sequences, to capture a viewer's attention. But editing such video is challenging …
Lifting freehand concept sketches into 3D
We present the first algorithm capable of automatically lifting real-world, vector-format,
industrial design sketches into 3D. Targeting real-world sketches raises numerous …
industrial design sketches into 3D. Targeting real-world sketches raises numerous …
Deep extraction of manga structural lines
Extraction of structural lines from pattern-rich manga is a crucial step for migrating legacy
manga to digital domain. Unfortunately, it is very challenging to distinguish structural lines …
manga to digital domain. Unfortunately, it is very challenging to distinguish structural lines …
Closure-aware sketch simplification
In this paper, we propose a novel approach to simplify sketch drawings. The core problem is
how to group sketchy strokes meaningfully, and this depends on how humans understand …
how to group sketchy strokes meaningfully, and this depends on how humans understand …
Reference based sketch extraction via attention mechanism
We propose a model that extracts a sketch from a colorized image in such a way that the
extracted sketch has a line style similar to a given reference sketch while preserving the …
extracted sketch has a line style similar to a given reference sketch while preserving the …
Photo2clipart: Image abstraction and vectorization using layered linear gradients
We present a method to create vector cliparts from photographs. Our approach aims at
reproducing two key properties of cliparts: they should be easily editable, and they should …
reproducing two key properties of cliparts: they should be easily editable, and they should …
Non‐linear Rough 2D Animation using Transient Embeddings
Traditional 2D animation requires time and dedication since tens of thousands of frames
need to be drawn by hand for a typical production. Many computer‐assisted methods have …
need to be drawn by hand for a typical production. Many computer‐assisted methods have …
Sprite-from-sprite: Cartoon animation decomposition with self-supervised sprite estimation
We present an approach to decompose cartoon animation videos into a set of" sprites"---the
basic units of digital cartoons that depict the contents and transforms of each animated …
basic units of digital cartoons that depict the contents and transforms of each animated …
Globally optimal toon tracking
The ability to identify objects or region correspondences between consecutive frames of a
given hand-drawn animation sequence is an indispensable tool for automating animation …
given hand-drawn animation sequence is an indispensable tool for automating animation …