A systematic review and meta-analysis of the effectiveness of body ownership illusions in virtual reality
Body ownership illusions (BOIs) occur when participants experience that their actual body is
replaced by a body shown in virtual reality (VR). Based on a systematic review of the …
replaced by a body shown in virtual reality (VR). Based on a systematic review of the …
What makes action and outcome temporally close to each other: A systematic review and meta-analysis of temporal binding
Temporal binding refers to the subjective compression of the temporal interval between a
voluntary action and its external sensory consequences. While empirical evidence and …
voluntary action and its external sensory consequences. While empirical evidence and …
Situating presence within extended reality for teacher training: Validation of the extended Reality Presence Scale (XRPS) in preservice teacher use of immersive 360 …
The use of video is commonplace for professional preparation in education and other fields.
Research has provided evidence that the use of video in these contexts can lead to …
Research has provided evidence that the use of video in these contexts can lead to …
The effects of embodying wildlife in virtual reality on conservation behaviors
D Pimentel, S Kalyanaraman - Scientific Reports, 2022 - nature.com
Efforts to mitigate environmental threats are often inversely related to the magnitude of
casualty, human or otherwise. This “compassion fade” can be explained, in part, by …
casualty, human or otherwise. This “compassion fade” can be explained, in part, by …
An exploratory study on practising listening comprehension skills in high‐immersion virtual reality
Y Ye, R Kaplan‐Rakowski - British Journal of Educational …, 2024 - Wiley Online Library
Holding learners' attention is challenging, especially when they are asked to listen to long
passages. High‐immersion virtual reality (VR) can immerse learners in listening tasks, even …
passages. High‐immersion virtual reality (VR) can immerse learners in listening tasks, even …
Validation of a low-cost inertial motion capture system for whole-body motion analysis
While some low-cost inertial motion capture (IMC) systems are now commercially available,
generally, they have not been evaluated against gold standard optical motion capture …
generally, they have not been evaluated against gold standard optical motion capture …
Virtual skills training: the role of presence and agency
J Piccione, J Collett, A De Foe - Heliyon, 2019 - cell.com
Virtual reality (VR) simulations provide increased feelings of presence and agency that
could allow increased skill improvement during VR training. Direct relationships between …
could allow increased skill improvement during VR training. Direct relationships between …
An experimental study on reading in high‐immersion virtual reality
R Kaplan‐Rakowski, A Gruber - British Journal of Educational …, 2024 - Wiley Online Library
High‐immersion virtual reality (VR) is an increasingly valued environment for language
learners. Although reading constitutes a core language skill, practicing reading in VR has …
learners. Although reading constitutes a core language skill, practicing reading in VR has …
Environmental enrichment through virtual reality as multisensory stimulation to mitigate the negative effects of prolonged bed rest
Prolonged bed rest causes a multitude of deleterious physiological changes in the human
body that require interventions even during immobilization to prevent or minimize these …
body that require interventions even during immobilization to prevent or minimize these …
Optimized virtual reality-based Method of Loci memorization techniques through increased immersion and effective memory palace designs: a feasibility study
B Moll, E Sykes - Virtual Reality, 2023 - Springer
For most, an improvement in memory would always be desirable, whether from the point of
view of an aging individual with declining memory, or from the perspective of someone …
view of an aging individual with declining memory, or from the perspective of someone …