Toward an understanding of university students' continued intention to use MOOCs: When UTAUT model meets TTF model
L Wan, S Xie, A Shu - Sage Open, 2020 - journals.sagepub.com
This study tries to propose a unified model integrating the unified theory of acceptance and
use of technology (UTAUT) model, task–technology fit (TTF) model, and user satisfaction to …
use of technology (UTAUT) model, task–technology fit (TTF) model, and user satisfaction to …
[PDF][PDF] Experiencing visual usability and aesthetics in two mobile application contexts.
J Silvennoinen, M Vogel, S Kujala - Journal of usability studies, 2014 - uxpajournal.org
Visual attractiveness is increasingly seen as an essential factor in perceived usability,
interaction, and overall appraisal of user interfaces. Visual elements in technological …
interaction, and overall appraisal of user interfaces. Visual elements in technological …
Effects of different website designs on first impressions, aesthetic judgements and memory performance after short presentation
M Douneva, R Jaron, MT Thielsch - Interacting with Computers, 2016 - academic.oup.com
The current study investigates how different types of company website designs influence first
impressions, aesthetic evaluations and memory performance. We implemented an online …
impressions, aesthetic evaluations and memory performance. We implemented an online …
Integrated TTF and self-determination theories in higher education: The role of actual use of the massive open online courses
U Alturki, A Aldraiweesh - Frontiers in psychology, 2023 - frontiersin.org
The purpose of this study was to examine the relationships between users' satisfaction with
actual use of massive open online courses (MOOCs) and intrinsically motivated, task …
actual use of massive open online courses (MOOCs) and intrinsically motivated, task …
Addiction by design: Using netnography for user experiences in female online gambling game
YS Wang - International Journal of Human–Computer Interaction, 2018 - Taylor & Francis
Although the online gambling game is popular, and the number of participants has
significantly increased, the female players who play the online gambling game and why they …
significantly increased, the female players who play the online gambling game and why they …
Exploring user experience of smartphones in social media: A mixed-method analysis
This study aims to analyze and categorize user experience (UX) of smartphones by utilizing
social media data (Twitter). Social media (eg, Facebook, Twitter) can be helpful for …
social media data (Twitter). Social media (eg, Facebook, Twitter) can be helpful for …
User satisfaction and retention of mobile telecommunications services in Korea
Since the introduction of smartphones in South Korea, users have shown quick and positive
responses to them. This study explores issues in user satisfaction and develops strategies …
responses to them. This study explores issues in user satisfaction and develops strategies …
Investigating antecedents and their consequences of usability in online donations: the case of university students' community services programs
T Shatnawi, RS Algharabat - International Journal of …, 2018 - inderscienceonline.com
This research aims to investigate the main antecedents of the usability of electronic donation
of non-profit organisation (NPO) website (aesthetics, information quality and creditability) …
of non-profit organisation (NPO) website (aesthetics, information quality and creditability) …
Searching vs. browsing—The influence of consumers' goal directedness on website evaluations
H Dames, G Hirschfeld, T Sackmann… - Interacting with …, 2019 - academic.oup.com
Users access the Internet not only to pursue specific goals (eg searching for information), but
also to browse through content in a more exploratory fashion. The current study …
also to browse through content in a more exploratory fashion. The current study …
Changes in perceived usability and aesthetics with repetitive use in the first use session
This study examines how repetitive use in a short time period influences perceived usability,
aesthetics, and user satisfaction. A mixed design was used, considering usability, aesthetics …
aesthetics, and user satisfaction. A mixed design was used, considering usability, aesthetics …