Mobile augmented reality survey: From where we are to where we go

D Chatzopoulos, C Bermejo, Z Huang, P Hui - Ieee Access, 2017 - ieeexplore.ieee.org
The boom in the capabilities and features of mobile devices, like smartphones, tablets, and
wearables, combined with the ubiquitous and affordable Internet access and the advances …

Augmented reality systems in the cultural heritage domains: A systematic review

A Ramtohul, KK Khedo - Digital Applications in Archaeology and Cultural …, 2024 - Elsevier
The recent developments of Augmented Reality (AR) have revolutionised various industries,
including the heritage industry. Cultural organisations are embracing AR applications to …

Citizen-centered design in urban planning: How augmented reality can be used in citizen participation processes

SM Saßmannshausen, J Radtke, N Bohn… - Proceedings of the …, 2021 - dl.acm.org
Most participation processes in urban planning offer poor incentives, especially for young
citizens, hence important citizen's needs are excluded. Our work aims at identifying the …

Cultural tourism and temples: Content construction and interactivity design

YC Wu, SW Lin, YH Wang - Tourism Management, 2020 - Elsevier
Cultural and creative industries have a crucial role in the postindustrial knowledge economy.
However, our understanding of the importance of temples in connecting people with society …

Advances in mobile augmented reality from user experience perspective: a review of studies

S Irshad, DRA Rambli - Advances in Visual Informatics: 5th International …, 2017 - Springer
Augmented Reality (AR) is maturing with the evolution in fields of computer and interactive
graphics. Rapid advancements and growth of the mobile industry have allowed AR …

A study of interaction, visual canvas, and immersion in AR design: A DSR approach

RK Pallasena, M Sharma… - AIS Transactions on …, 2022 - aisel.aisnet.org
Augmented reality (AR) as an innovative technology has changed the way people use
technology for interaction and communication. While researchers have studied the …

Design and implementation of user experience model for augmented reality systems

S Irshad, DRA Rambli, S Sulaiman - Proceedings of the 18th …, 2020 - dl.acm.org
Mobile Augmented Reality (MAR) is a system that combines digital and virtual content for
users so users are not fully immersed in the virtual world but can benefit from immersive …

The design guidelines of mobile augmented reality for tourism in Malaysia

S Shukri, H Arshad, RZ Abidin - AIP Conference Proceedings, 2017 - pubs.aip.org
Recent data shows that one in every five people in the world owns a Smartphone and
spends most of their time on the phone using apps. Visitors prefer this type of portable …

Logogram VR: Treadmill-Coupled VR with Word Reflective Content for Embodied Logogram Learning

G Kim, E An, SJ Kim - Applied Sciences, 2023 - mdpi.com
A logogram is a type of writing system in which each character represents a word.
Compared to segmental scripts where the alphabets reflect sounds, learning logograms are …

A fuzzy cognitive map of the quality of user experience determinants in mobile application design

M Chhabra, B Sharan, M Kumar - Journal of Intelligent & …, 2023 - content.iospress.com
The users of mobile phone are exponentially increasing. The applications are developed
every day in a variety of domains to enhance the Quality of User Experience (QoUE) along …