A Survey of Non‐Rigid 3D Registration

B Deng, Y Yao, RM Dyke, J Zhang - Computer Graphics Forum, 2022 - Wiley Online Library
Non‐rigid registration computes an alignment between a source surface with a target
surface in a non‐rigid manner. In the past decade, with the advances in 3D sensing …

Physical inertial poser (pip): Physics-aware real-time human motion tracking from sparse inertial sensors

X Yi, Y Zhou, M Habermann… - Proceedings of the …, 2022 - openaccess.thecvf.com
Motion capture from sparse inertial sensors has shown great potential compared to image-
based approaches since occlusions do not lead to a reduced tracking quality and the …

Structured local radiance fields for human avatar modeling

Z Zheng, H Huang, T Yu, H Zhang… - Proceedings of the …, 2022 - openaccess.thecvf.com
It is extremely challenging to create an animatable clothed human avatar from RGB videos,
especially for loose clothes due to the difficulties in motion modeling. To address this …

Function4d: Real-time human volumetric capture from very sparse consumer rgbd sensors

T Yu, Z Zheng, K Guo, P Liu… - Proceedings of the …, 2021 - openaccess.thecvf.com
Human volumetric capture is a long-standing topic in computer vision and computer
graphics. Although high-quality results can be achieved using sophisticated off-line systems …

Recovering accurate 3d human pose in the wild using imus and a moving camera

T Von Marcard, R Henschel, MJ Black… - Proceedings of the …, 2018 - openaccess.thecvf.com
In this work, we propose a method that combines a single hand-held camera and a set of
Inertial Measurement Units (IMUs) attached at the body limbs to estimate accurate 3D poses …

Intergen: Diffusion-based multi-human motion generation under complex interactions

H Liang, W Zhang, W Li, J Yu, L Xu - International Journal of Computer …, 2024 - Springer
We have recently seen tremendous progress in diffusion advances for generating realistic
human motions. Yet, they largely disregard the multi-human interactions. In this paper, we …

Arch: Animatable reconstruction of clothed humans

Z Huang, Y Xu, C Lassner, H Li… - Proceedings of the …, 2020 - openaccess.thecvf.com
In this paper, we propose ARCH (Animatable Reconstruction of Clothed Humans), a novel
end-to-end framework for accurate reconstruction of animation-ready 3D clothed humans …

Transpose: Real-time 3d human translation and pose estimation with six inertial sensors

X Yi, Y Zhou, F Xu - ACM Transactions On Graphics (TOG), 2021 - dl.acm.org
Motion capture is facing some new possibilities brought by the inertial sensing technologies
which do not suffer from occlusion or wide-range recordings as vision-based solutions do …

Deepcap: Monocular human performance capture using weak supervision

M Habermann, W Xu, M Zollhofer… - Proceedings of the …, 2020 - openaccess.thecvf.com
Human performance capture is a highly important computer vision problem with many
applications in movie production and virtual/augmented reality. Many previous performance …

Diffustereo: High quality human reconstruction via diffusion-based stereo using sparse cameras

R Shao, Z Zheng, H Zhang, J Sun, Y Liu - European Conference on …, 2022 - Springer
We propose DiffuStereo, a novel system using only sparse cameras (8 in this work) for high-
quality 3D human reconstruction. At its core is a novel diffusion-based stereo module, which …