[HTML][HTML] Deep learning for manufacturing sustainability: Models, applications in Industry 4.0 and implications
Recent advancements and developments in artificial intelligence (AI) based approaches
have shifted the manufacturing practices towards the fourth industrial revolution, considered …
have shifted the manufacturing practices towards the fourth industrial revolution, considered …
A human factors-aware assistance system in manufacturing based on gamification and hardware modularisation
J Ulmer, S Braun, CT Cheng, S Dowey… - International Journal of …, 2023 - Taylor & Francis
Assistance systems have been widely adopted in the manufacturing sector to facilitate
various processes and tasks in production environments. However, existing systems are …
various processes and tasks in production environments. However, existing systems are …
New design for assembly (DfA) methodology for large and heavy parts assembled on site
I Ezpeleta, U Pujana, I Isasa, J Ayerbe, D Justel - Procedia CIRP, 2021 - Elsevier
A literature review on the assembly design methodologies (DfA) oriented to the assembly of
large and heavy parts, reveals the need to develop a DfA methodology. In addition, the lack …
large and heavy parts, reveals the need to develop a DfA methodology. In addition, the lack …
A framework for advanced visualization of predictive analytics in cyber-physical production systems
G Siaterlis, M Franke, K Klein, KA Hribernik… - Procedia CIRP, 2021 - Elsevier
This study discusses a framework to support manufacturers in their maintenance activities
via data-driven condition monitoring and advanced visualization techniques. Moreover, the …
via data-driven condition monitoring and advanced visualization techniques. Moreover, the …
Gamification in Recommendation Systems a Systematic Analysis
AM Taqi, M Qadous, M Salah, F Ozdamli - International Conference on …, 2023 - Springer
Recommendation systems are one area where gamification has gained popularity.
Gamification is a method for incorporating game design aspects into non-game …
Gamification is a method for incorporating game design aspects into non-game …
Hybrid Recommendation with Category Preferences and Item Timeliness Factor
Y Huaizhen, Z Jing, L Lei - Data Analysis and Knowledge …, 2023 - manu44.magtech.com.cn
[Objective] This paper addresses the influence of historical data sparsity, category
preference, and item timeliness on the performance of recommendation algorithms and …
preference, and item timeliness on the performance of recommendation algorithms and …
[PDF][PDF] EVALUATING THE ADOPTION OF GAMIFIED RECOMMENDER SYSTEMS USING MULTI CRITERIA DECISION APPROACH
AM TAQI - 2024 - docs.neu.edu.tr
This study evaluates the adoption of gamified recommender systems using a fuzzy logic-
enhanced multi-criteria decision-making (MCDM) approach to optimize user engagement …
enhanced multi-criteria decision-making (MCDM) approach to optimize user engagement …
[PDF][PDF] AN ELEVATOR CALIBRATION RECOMMENDER SYSTEM FOR EFFECTIVE DEFECT DETECTION AND PREVENTION
Machine Learning and Recommendation Systems (RSs) have had a significant impact on
the manufacturing industry, heralding in the smart manufacturing era of Industry 4.0. An RS …
the manufacturing industry, heralding in the smart manufacturing era of Industry 4.0. An RS …
Revisión sistemática de la literatura sobre gamificación en entornos de producción
Objetivo: realizar una revisión sistemática de la literatura sobre las líneas de investigación
existentes, así como identificar las limitaciones de estudio y principales contribuciones que …
existentes, así como identificar las limitaciones de estudio y principales contribuciones que …
[PDF][PDF] Implementation of Actionable Gamification Design Framework in Machining Training
With the widespread adoption of Industry 4.0 standards and technologies in machining, the
machining processes have become increasingly more machine-centered,“smart”, and …
machining processes have become increasingly more machine-centered,“smart”, and …