The theory of immersive collaborative learning (TICOL)
G Makransky, GB Petersen - Educational Psychology Review, 2023 - Springer
The need to virtually collaborate across distributed locations has drastically increased.
Developments such as the COVID-19 pandemic and new IT platforms like the metaverse …
Developments such as the COVID-19 pandemic and new IT platforms like the metaverse …
Social interaction with agents and avatars in immersive virtual environments: A survey
C Kyrlitsias, D Michael-Grigoriou - Frontiers in Virtual Reality, 2022 - frontiersin.org
Immersive virtual reality technologies are used in a wide range of fields such as training,
education, health, and research. Many of these applications include virtual humans that are …
education, health, and research. Many of these applications include virtual humans that are …
The Metaverse: A new digital frontier for consumer behavior
This work offers a multidisciplinary perspective on the Metaverse, focusing on its potential
implications for consumer behavior. We begin by proposing a conceptualization of the …
implications for consumer behavior. We begin by proposing a conceptualization of the …
People, places, and time: a large-scale, longitudinal study of transformed avatars and environmental context in group interaction in the metaverse
As the metaverse expands, understanding how people use virtual reality to learn and
connect is increasingly important. We used the Transformed Social Interaction paradigm to …
connect is increasingly important. We used the Transformed Social Interaction paradigm to …
Social Cognitive Theory to Assess the Intention to participate in the Facebook Metaverse by citizens in Peru during the COVID-19 pandemic
A Alvarez-Risco, S Del-Aguila-Arcentales… - Journal of Open …, 2022 - mdpi.com
The current study aims to validate and apply an instrument to assess the relationship
between institutional support, technological literacy, and self-efficacy on the intention to …
between institutional support, technological literacy, and self-efficacy on the intention to …
Facial appearance dissatisfaction explains differences in zoom fatigue
Viewing self-video during videoconferences potentially causes negative self-focused
attention that contributes to virtual meeting (VM) or “Zoom” fatigue. The present research …
attention that contributes to virtual meeting (VM) or “Zoom” fatigue. The present research …
[HTML][HTML] Learning with simulated virtual classmates: Effects of social-related configurations on students' visual attention and learning experiences in an immersive …
Immersive virtual reality (IVR) provides great potential to experimentally investigate effects of
peers on student learning in class and to strategically deploy virtual peer learners to improve …
peers on student learning in class and to strategically deploy virtual peer learners to improve …
Horton and Wohl revisited: Exploring viewers' experience of parasocial interaction
T Hartmann, C Goldhoorn - Journal of communication, 2011 - academic.oup.com
Linking back to, the present approach conceptualizes and empirically examines viewers'
parasocial interaction experience with a TV performer. Causes and outcomes of parasocial …
parasocial interaction experience with a TV performer. Causes and outcomes of parasocial …
[HTML][HTML] “I am the character, the character is me”: A thematic analysis of the user-avatar relationship in videogames
K Szolin, DJ Kuss, FM Nuyens, MD Griffiths - Computers in Human …, 2023 - Elsevier
Far from merely being a tool to navigate a virtual world, individuals can often develop strong
and complex relationships with their videogame characters. The present study examined the …
and complex relationships with their videogame characters. The present study examined the …
[图书][B] The social psychology of aggression
B Krahé - 2020 - taylorfrancis.com
Thoroughly revised and updated, this third edition offers a comprehensive and up-to-date
overview of the social psychology of aggression, covering all the relevant major theories …
overview of the social psychology of aggression, covering all the relevant major theories …