MindNinja: Concept, development and evaluation of a mind action game based on EEGs
Nowadays, Brain Computer Interface (BCI) are becoming accessible and cheap solutions
and can be acquired with nonintrusive top off-the-shelf products. This creates a new …
and can be acquired with nonintrusive top off-the-shelf products. This creates a new …
[PDF][PDF] A content adaptation architecture for games
Most of the game content is designed specificaly for the device, which it is being developed
for. Nowadays, with the development of mobile phones, smartphones, tablets and Digital TV …
for. Nowadays, with the development of mobile phones, smartphones, tablets and Digital TV …
Concept, development and evaluation of a mind action game with the electro encephalograms as an auxiliary input
Games are interactive applications that require input devices in order to send messages for
the interaction. Normally this input devices are mouse, keyboards and joysticks. Lately, this …
the interaction. Normally this input devices are mouse, keyboards and joysticks. Lately, this …
A Shader-Based Architecture for Virtual Reality Applications on Mobile Devices
AM Gil, TS Figueira - HCI International 2020–Late Breaking Papers: Virtual …, 2020 - Springer
As new technologies for CPUs and GPUs are released, games showcase improved
graphics, physics simulations, and responsiveness. For limited form-factors such as virtual …
graphics, physics simulations, and responsiveness. For limited form-factors such as virtual …
A new energy-preserving cloud offloading algorithm for smart mobile devices
The advent of mobile devices becomes the way for various technological developments in
mobile communication and information technology. However, mobile users expect to access …
mobile communication and information technology. However, mobile users expect to access …
[PDF][PDF] A Game Architecture Based on Multiple GPUs With Energy Management
The availability of multicore CPUs and programmable GPUs have risen the provision of
processing power for applications. In case of games, this means increased scene realism …
processing power for applications. In case of games, this means increased scene realism …
MOBILE CLOUD COMPUTING ARCHITECTURE FOR MOBILE SERIOUS GAMES ORIENTED TO LEARNING DISORDERS
LA Mares-Rosas, AT Parra-Hernández… - INTED2017 …, 2017 - library.iated.org
Serious games designed with a pedagogical purpose are useful didactic tools to reinforce
the teaching-learning process of the students and to support the teaching methods of the …
the teaching-learning process of the students and to support the teaching methods of the …
Building HTML5 game features from cloud services Filling the gap between cloud services and real-life game features
G Lancioni - 2013 IEEE International Games Innovation …, 2013 - ieeexplore.ieee.org
HTML5 game development is an upcoming trend that enables new technologies to interact
in order to produce high quality games entirely based on the web. However, a fully …
in order to produce high quality games entirely based on the web. However, a fully …
Utilizing Cloud Computing in Developing a Mobile Location-Aware Tourist Guide System
S Alshattnawi - International Journal of Advanced Pervasive and …, 2013 - igi-global.com
Cloud Computing technologies support mobile applications and overcome the low
computation resources and limited data storage by providing an on-demand access with pay …
computation resources and limited data storage by providing an on-demand access with pay …