Effective use of Likert scales in visualization evaluations: A systematic review
Likert scales are often used in visualization evaluations to produce quantitative estimates of
subjective attributes, such as ease of use or aesthetic appeal. However, the methods used to …
subjective attributes, such as ease of use or aesthetic appeal. However, the methods used to …
Immersive analytics with abstract 3D visualizations: A survey
After a long period of scepticism, more and more publications describe basic research but
also practical approaches to how abstract data can be presented in immersive environments …
also practical approaches to how abstract data can be presented in immersive environments …
Graphical perception for immersive analytics
M Whitlock, S Smart, DA Szafir - … on Virtual Reality and 3D User …, 2020 - ieeexplore.ieee.org
Immersive Analytics (IA) uses immersive virtual and augmented reality displays for data
visualization and visual analytics. Designers rely on studies of how accurately people …
visualization and visual analytics. Designers rely on studies of how accurately people …
Hivefive: Immersion preserving attention guidance in virtual reality
D Lange, TC Stratmann, U Gruenefeld… - Proceedings of the 2020 …, 2020 - dl.acm.org
Recent advances in Virtual Reality (VR) technology, such as larger fields of view, have
made VR increasingly immersive. However, a larger field of view often results in a user …
made VR increasingly immersive. However, a larger field of view often results in a user …
A Systematic Literature Review of User Evaluation in Immersive Analytics
J Friedl‐Knirsch, F Pointecker… - Computer Graphics …, 2024 - Wiley Online Library
User evaluation is a common and useful tool for systematically generating knowledge and
validating novel approaches in the domain of Immersive Analytics. Since this research …
validating novel approaches in the domain of Immersive Analytics. Since this research …
Induce a blink of the eye: Evaluating techniques for triggering eye blinks in virtual reality
As more and more virtual reality (VR) headsets support eye tracking, recent techniques
started to use eye blinks to induce unnoticeable manipulations to the virtual environment …
started to use eye blinks to induce unnoticeable manipulations to the virtual environment …
The aversiveness of mental effort: A meta-analytic review of the association between mental effort and negative affect
L David, E Vassena, E Bijleveld - 2022 - osf.io
Influential theories in psychology, neuroscience, and economics assume that the exertion of
mental effort should feel aversive. Yet, this assumption is usually untested, and it is …
mental effort should feel aversive. Yet, this assumption is usually untested, and it is …
Egocentric network exploration for immersive analytics
To exploit the potential of immersive network analytics for engaging and effective
exploration, we promote the metaphor of “Egocentrism”, where data depiction and …
exploration, we promote the metaphor of “Egocentrism”, where data depiction and …
Visual Highlighting for Situated Brushing and Linking
Brushing and linking is widely used for visual analytics in desktop environments. However,
using this approach to link many data items between situated (eg, a virtual screen with data) …
using this approach to link many data items between situated (eg, a virtual screen with data) …