Quest-based learning: A scoping review of the research literature

C Snelson - TechTrends, 2022 - Springer
Quest-based learning (QBL) is a choice-driven approach that integrates game elements in a
gamified or game-based learning environment. A scoping review of the research literature …

Pengembangan Game Pembelajaran Teori Atom Dasar Model RPG sebagai Pendekatan Pengenalan Pembelajaran Kimia Sekolah Menengah Pertama

RA Shobirin, RN Sarbini… - Jurnal Informatika dan …, 2023 - jim.teknokrat.ac.id
The purpose of developing chemistry learning game for basic atomic theory material was to
help students' understanding as young learners to make it easier to understand and …

Unfolding learning behaviors: a sequential analysis approach in a game-based learning environment

CY Calvin, HNH CHENG, C Tak-Wai - Research and Practice in …, 2012 - rptel.apsce.net
During the past two decades, conducting game-based learning research poses several
predicaments. In particular, two primary challenges have been raised: the lack of long-term …

[PDF][PDF] Pengembangan Game Content Model Untuk Game-Based Learning Pemahaman Berlalu-Lintas

RN Sarbini, S Purnomo Budi, O Setyawati - Jurnal EECCIS Vol, 2015 - academia.edu
Paper ini menjelaskan penerapan model Game Content Model (GCM) pada Role Playing
Games (RPG) untuk pemahaman berlalu-lintas dengan konsep pembelajaran quest-driven …

[PDF][PDF] DESIGN OF GAME-BASED LEARNING DEFEND THE COUNTRY USING ROLE PLAYING GAMES MECHANISM

RN SARBINI, I AHMAD, RO BURA… - Journal of Theoretical and …, 2023 - jatit.org
Nowadays, it is undeniable that smartphones have been widely used by all levels of
community, including children. Besides being used for communication media, smartphone is …

[PDF][PDF] Pengembangan Game Based Learning Pembelajaran Bahasa Inggris Menggunakan Mekanisme Role Playing

RN Sarbini, A Fatmawati - Seminar Nasional dan Gelar Produk …, 2017 - academia.edu
Young learner merupakan pelajar muda dengan kisaran usia 6-12 tahun. Proses
pembelajaran pada young learner khususnya dalam pelajaran bahasa Inggris harus …

Інтерактивний додаток віртуальної квест-екскурсії для абітурієнтів Сумського державного університету

ЮО Любивий - 2020 - essuir.sumdu.edu.ua
Кваліфікаційну роботу магістра присвячено розробці інтерактивного додатка
віртуальної квест-екскурсії для абітурієнтів Сумського державного університету …

[PDF][PDF] DESIGN A ROLE PLAYING GAMES AS LEARNING MEDIA

RN SARBINI, I AHMAD, RO BURA, L SIMBOLON… - academia.edu
A digital game with a Role-Playing Game (RPG) type is one of the games that has a storyline
that has been set in a scenario. What makes this game exclusive is that there are scenarios …

An Approach to Developing Peer Learning by Integrating Tutoring System and Social Network Site

張佳豪, 邱瑞山 - 2012 - people.dyu.edu.tw
With the popularization of higher education, many universities face the problem that students
are very diverse in ability and willingness to learn. In this study, an approach to developing …

[PDF][PDF] Revealing Students' Behaviors in a Game-based Learning Environment: A Sequential Analysis Approach

CCY Liao, ZH CHEN, HNH Cheng… - … on Computers in …, 2011 - academia.edu
Previous study developed a game-based learning environment, entitled My-Pet-My-Quest
(MPMQ), for arithmetic practices. The purpose of this study is to understand the learning …