An overview of serious games

F Laamarti, M Eid, A El Saddik - International Journal of …, 2014 - Wiley Online Library
Serious games are growing rapidly as a gaming industry as well as a field of academic
research. There are many surveys in the field of digital serious games; however, most …

[HTML][HTML] Crowdsourcing—harnessing the masses to advance health and medicine, a systematic review

BL Ranard, YP Ha, ZF Meisel, DA Asch, SS Hill… - Journal of general …, 2014 - Springer
Objective Crowdsourcing research allows investigators to engage thousands of people to
provide either data or data analysis. However, prior work has not documented the use of …

A deck of cards to help track design trends to assist the creation of new products

S Goria - International Journal of Technology, Innovation and …, 2022 - journals.gaftim.com
The more competition becomes important, the more companies need to innovate in order to
survive. This requires creative, adaptable, strategic intelligence ability. We will focus here on …

Algorithm discovery by protein folding game players

F Khatib, S Cooper, MD Tyka, K Xu… - Proceedings of the …, 2011 - National Acad Sciences
Foldit is a multiplayer online game in which players collaborate and compete to create
accurate protein structure models. For specific hard problems, Foldit player solutions can in …

Gamification solutions to enhance software user engagement—a systematic review

A Darejeh, SS Salim - International Journal of Human-Computer …, 2016 - Taylor & Francis
Gamification is the use of video-game mechanics and elements in nongame contexts to
enhance user engagement and performance. The purpose of this study is to conduct a …

Training neural nets to learn reactive potential energy surfaces using interactive quantum chemistry in virtual reality

S Amabilino, LA Bratholm, SJ Bennie… - The Journal of …, 2019 - ACS Publications
While the primary bottleneck to a number of computational workflows was not so long ago
limited by processing power, the rise of machine learning technologies has resulted in an …

Better human computation through principled voting

A Mao, A Procaccia, Y Chen - Proceedings of the AAAI Conference on …, 2013 - ojs.aaai.org
Designers of human computation systms often face the need to aggregate noisy information
provided by multiple people. While voting is often used for this purpose, the choice of voting …

Distributed medical image analysis and diagnosis through crowd-sourced games: a malaria case study

S Mavandadi, S Dimitrov, S Feng, F Yu, U Sikora… - PloS one, 2012 - journals.plos.org
In this work we investigate whether the innate visual recognition and learning capabilities of
untrained humans can be used in conducting reliable microscopic analysis of biomedical …

Barriers to expertise in citizen science games

JA Miller, S Cooper - Proceedings of the 2022 CHI Conference on …, 2022 - dl.acm.org
Expertise-centric citizen science games (ECCSGs) can be powerful tools for crowdsourcing
scientific knowledge production. However, to be effective these games must train their …

[图书][B] Collaborative annotation for reliable natural language processing: Technical and sociological aspects

K Fort - 2016 - books.google.com
This book presents a unique opportunity for constructing a consistent image of collaborative
manual annotation for Natural Language Processing (NLP). NLP has witnessed two major …