A survey of image labelling for computer vision applications
Supervised machine learning methods for image analysis require large amounts of labelled
training data to solve computer vision problems. The recent rise of deep learning algorithms …
training data to solve computer vision problems. The recent rise of deep learning algorithms …
Using open source technologies and open internet resources for building an interactive video based learning environment that supports learning analytics
A Kleftodimos, G Evangelidis - Smart Learning Environments, 2016 - Springer
The use of online videos is a common practice today amongst education professionals.
Interactive features in videos are constantly evolving and a recent trend is the integration of …
Interactive features in videos are constantly evolving and a recent trend is the integration of …
Video annotation and analytics in CourseMapper
MA Chatti, M Marinov, O Sabov, R Laksono… - Smart Learning …, 2016 - Springer
Over the past few years there has been an increasing interest to investigate the potential of
Video-Based Learning (VBL) as a result of new forms of online education, such as flipped …
Video-Based Learning (VBL) as a result of new forms of online education, such as flipped …
[PDF][PDF] Video-mapper: A video annotation tool to support collaborative learning in moocs
AMF Yousef, MA Chatti, N Danoyan… - Proceedings of the …, 2015 - researchgate.net
ABSTRACT Massive Open Online Courses (MOOCs) have unique features that potentially
can change the existing higher education landscape. MOOCs are an innovative form of …
can change the existing higher education landscape. MOOCs are an innovative form of …
Soccer ball detection by comparing different feature extraction methodologies
This paper presents a comparison of different feature extraction methods for automatically
recognizing soccer ball patterns through a probabilistic analysis. It contributes to investigate …
recognizing soccer ball patterns through a probabilistic analysis. It contributes to investigate …
Edutainment and practice in video-based learning: enriching educational videos with interactive activities and games
A Kleftodimos, G Lappas… - International Journal of …, 2020 - inderscienceonline.com
Video-based learning has a long history but the transfer of educational videos to the web
has given a powerful potential to this form of learning. Today, there is an abundance of …
has given a powerful potential to this form of learning. Today, there is an abundance of …
[PDF][PDF] Effective design of blended MOOC environments in higher education
AMF Yousef - 2015 - core.ac.uk
Over the past five years, Massive Open Online Courses (MOOCs) have a remarkable ability
to expand access to a large scale of participants worldwide to attend free online courses …
to expand access to a large scale of participants worldwide to attend free online courses …
Accurate ball detection in soccer images using probabilistic analysis of salient regions
Automatic sport video analysis has became one of the most attractive research fields in the
areas of computer vision and multimedia technologies. In particular, there has been a boom …
areas of computer vision and multimedia technologies. In particular, there has been a boom …
Image retrieval using keywords: The machine learning perspective
Z Theodosiou, N Tsapatsoulis, E Spyrou… - Semantic …, 2014 - api.taylorfrancis.com
4 Semantic Multimedia Analysis and Processing utilized within it. Finally, it proposes the
idea of addressing automatic image annotation by creating visual models, one for each …
idea of addressing automatic image annotation by creating visual models, one for each …
Keys for successful 360 hypervideo design: A user study based on an xAPI analytics dashboard
J del Molino, T Bibiloni, A Oliver - Multimedia Tools and Applications, 2020 - Springer
One of the most recent trends in the evaluation of immersive virtual environments is the
incorporation of user metrics. In this article, we conduct a user study on a 360° hypervideo …
incorporation of user metrics. In this article, we conduct a user study on a 360° hypervideo …