Latency and cybersickness: Impact, causes, and measures. A review
Latency is a key characteristic inherent to any computer system. Motion-to-Photon (MTP)
latency describes the time between the movement of a tracked object and its corresponding …
latency describes the time between the movement of a tracked object and its corresponding …
N-euro predictor: A neural network approach for smoothing and predicting motion trajectory
Jitter and lag severely impact the smoothness and responsiveness of user experience on
vision-based human-display interactive systems such as phones, TVs, and VR/AR. Current …
vision-based human-display interactive systems such as phones, TVs, and VR/AR. Current …
Perceptibility of jitter in augmented reality head-mounted displays
When using a see-through augmented reality head-mounted display system (AR HMD), a
user's perception of virtual content may be degraded by a variety of perceptual artifacts …
user's perception of virtual content may be degraded by a variety of perceptual artifacts …
Do we need a faster mouse? Empirical evaluation of asynchronicity-induced jitter
In gaming, accurately rendering input signals on a display is crucial, both spatially and
temporally. However, the asynchronicity between the input and output signal frequencies …
temporally. However, the asynchronicity between the input and output signal frequencies …
User Self-Motion Modulates the Perceptibility of Jitter for World-locked Objects in Augmented Reality
A key feature of augmented reality (AR) is the ability to display virtual content that appears
stationary as users move throughout the physical world ('world-locked rendering'). Imperfect …
stationary as users move throughout the physical world ('world-locked rendering'). Imperfect …