[HTML][HTML] Diverse approaches to learning with immersive Virtual Reality identified from a systematic review

M Won, DAK Ungu, H Matovu, DF Treagust… - Computers & …, 2023 - Elsevier
To investigate how learning in immersive Virtual Reality was designed in contemporary
educational studies, this systematic literature review identified nine design features and …

Virtual and augmented reality for biomedical applications

M Venkatesan, H Mohan, JR Ryan, CM Schürch… - Cell reports …, 2021 - cell.com
Summary 3D visualization technologies such as virtual reality (VR), augmented reality (AR),
and mixed reality (MR) have gained popularity in the recent decade. Digital extended reality …

COVID‐19 as an accelerator for digitalization at a German university: Establishing hybrid campuses in times of crisis

A Skulmowski, GD Rey - Human behavior and emerging …, 2020 - Wiley Online Library
As a result of the COVID‐19 outbreak, teaching in universities needed to be quickly
transitioned from regular on‐campus classes into technology‐enhanced teaching formats. In …

How interactivity and vividness influence consumer virtual reality shopping experience: the mediating role of telepresence

JH Kim, M Kim, M Park, J Yoo - Journal of Research in Interactive …, 2021 - emerald.com
Purpose The purpose of the study is to investigate the effects of interactivity and vividness on
perceived usefulness and perceived enjoyment and their consequent impacts on consumer …

[HTML][HTML] Utilizing virtual reality to assist social competence education and social support for children from under-represented backgrounds

X Wang, GW Young, A Plechatá, C Mc Guckin… - Computers & …, 2023 - Elsevier
Although education is a fundamental human right for global citizens, educational inequality
still exists within and among countries. Still today, many students struggle to access and …

[HTML][HTML] Educational 360-degree videos in virtual reality: A scoping review of the emerging research

C Snelson, YC Hsu - TechTrends, 2020 - Springer
degree video (or 360° video) is recorded in an omnidirectional form so that viewers can look
in any direction while the video plays. Interest in the application of 360° video has been …

An application of virtual reality in education: Can this technology enhance the quality of students' learning experience?

E McGovern, G Moreira… - Journal of education for …, 2020 - Taylor & Francis
Virtual reality (VR) technology is making its mark across market sectors (eg, gaming,
healthcare, tourism). This paper examines the use of VR in education, specifically in …

If and how do 360 videos fit into education settings? Results from a scoping review of empirical research

M Ranieri, D Luzzi, S Cuomo… - Journal of Computer …, 2022 - Wiley Online Library
Background Over recent years, interest towards the use of immersive technologies has
grown in parallel with the lowering of equipment costs: educators have started embedding …

Head-mounted display virtual reality in post-secondary education and skill training

BJ Concannon, S Esmail, M Roduta Roberts - Frontiers in education, 2019 - frontiersin.org
Background: This review focused on how immersive head-mounted display virtual reality
(VR) was used in post-secondary level education and skill training, with the aim to better …

Immersive virtual field trips in education: A mixed‐methods study on elementary students' presence and perceived learning

I Han - British Journal of Educational Technology, 2020 - Wiley Online Library
The purpose of this study was to investigate the influence of immersive virtual field trips
(VFTs) with head‐mounted displays (HMDs) on the presence and perceived learning. A …