Comparative analysis of real-time global illumination techniques in current game engines

C Lambru, A Morar, F Moldoveanu, V Asavei… - IEEE …, 2021 - ieeexplore.ieee.org
The most important component of photorealism in Computer Graphics is given by a
physically correct approximation of the light transport. Besides the direct illumination from …

A survey of multifragment rendering

AA Vasilakis, K Vardis… - Computer graphics …, 2020 - Wiley Online Library
In the past few years, advances in graphics hardware have fuelled an explosion of research
and development in the field of interactive and real‐time rendering in screen space …

Rasterisation-based progressive photon mapping

I Evangelou, G Papaioannou, K Vardis… - The Visual Computer, 2020 - Springer
Ray tracing on the GPU has been synergistically operating alongside rasterisation in
interactive rendering engines for some time now, in order to accurately capture certain …

Screen Space Reflection Techniques

AP Beug - 2020 - ourspace.uregina.ca
Ray tracing is a rendering technique in computer graphics that can simulate a variety of
optical effects, such as reflection from smooth surfaces, refraction through transparent …

Scalable exploration of 3D massive models

A Jaspe Villanueva - 2018 - diglib.eg.org
This thesis introduces scalable techniques that advance the state-of-the-art in massive
model creation and exploration. Concerning model creation, we present methods for …

Hierarchie obálek pro výkonné sledování paprsku

D Meister - 2018 - dspace.cvut.cz
Photorealistic image synthesis relies heavily on the concept of ray tracing. The problem of
ray tracing is to find the nearest intersection between a given ray and scene primitives …