[PDF][PDF] A machine learning approach for filtering Monte Carlo noise.
The most successful approaches for filtering Monte Carlo noise use feature-based filters (eg,
cross-bilateral and cross non-local means filters) that exploit additional scene features such …
cross-bilateral and cross non-local means filters) that exploit additional scene features such …
Adaptive rendering with non-local means filtering
We propose a novel approach for image space adaptive sampling and filtering in Monte
Carlo rendering. We use an iterative scheme composed of three steps. First, we adaptively …
Carlo rendering. We use an iterative scheme composed of three steps. First, we adaptively …
Adaptive sampling and reconstruction using greedy error minimization
We introduce a novel approach for image space adaptive sampling and reconstruction in
Monte Carlo rendering. We greedily minimize relative mean squared error (MSE) by iterating …
Monte Carlo rendering. We greedily minimize relative mean squared error (MSE) by iterating …
SURE-based optimization for adaptive sampling and reconstruction
We apply Stein's Unbiased Risk Estimator (SURE) to adaptive sampling and reconstruction
to reduce noise in Monte Carlo rendering. SURE is a general unbiased estimator for mean …
to reduce noise in Monte Carlo rendering. SURE is a general unbiased estimator for mean …
Robust denoising using feature and color information
We propose a method that robustly combines color and feature buffers to denoise Monte
Carlo renderings. On one hand, feature buffers, such as per pixel normals, textures, or …
Carlo renderings. On one hand, feature buffers, such as per pixel normals, textures, or …
Adaptive rendering based on weighted local regression
Monte Carlo ray tracing is considered one of the most effective techniques for rendering
photo-realistic imagery, but requires a large number of ray samples to produce converged or …
photo-realistic imagery, but requires a large number of ray samples to produce converged or …
[PDF][PDF] Montage4D: interactive seamless fusion of multiview video textures.
The commoditization of virtual and augmented reality devices and the availability of
inexpensive consumer depth cameras have catalyzed a resurgence of interest in …
inexpensive consumer depth cameras have catalyzed a resurgence of interest in …
Boosting Monte Carlo rendering by ray histogram fusion
This article proposes a new multiscale filter accelerating Monte Carlo renderer. Each pixel in
the image is characterized by the colors of the rays that reach its surface. The proposed filter …
the image is characterized by the colors of the rays that reach its surface. The proposed filter …
Fast 4D sheared filtering for interactive rendering of distribution effects
Soft shadows, depth of field, and diffuse global illumination are common distribution effects,
usually rendered by Monte Carlo ray tracing. Physically correct, noise-free images can …
usually rendered by Monte Carlo ray tracing. Physically correct, noise-free images can …
Layered reconstruction for defocus and motion blur
J Munkberg, K Vaidyanathan… - Computer Graphics …, 2014 - Wiley Online Library
Light field reconstruction algorithms can substantially decrease the noise in stochastically
rendered images. Recent algorithms for defocus blur alone are both fast and accurate …
rendered images. Recent algorithms for defocus blur alone are both fast and accurate …