The impact of multimodal collaborative virtual environments on learning: A gamified online debate

I Doumanis, D Economou, GR Sim, S Porter - Computers & Education, 2019 - Elsevier
Online learning platforms are integrated systems designed to provide students and teachers
with information, tools and resources to facilitate and enhance the delivery and management …

An integrated platform for live 3D human reconstruction and motion capturing

DS Alexiadis, A Chatzitofis, N Zioulis… - … on Circuits and …, 2016 - ieeexplore.ieee.org
The latest developments in 3D capturing, processing, and rendering provide means to
unlock novel 3D application pathways. The main elements of an integrated platform, which …

Fractional super-resolution of voxelized point clouds

TM Borges, DC Garcia… - IEEE Transactions on …, 2022 - ieeexplore.ieee.org
We present a method to super-resolve voxelized point clouds downsampled by a fractional
factor, using lookup-tables (LUT) constructed from self-similarities from their own …

[HTML][HTML] User experience evaluation of human representation in collaborative virtual environments

D Economou, I Doumanis, L Argyriou… - Personal and Ubiquitous …, 2017 - Springer
Human embodiment/representation in virtual environments (VEs) similarly to the human
body in real life is endowed with multimodal input/output capabilities that convey multiform …

Model-based generation of personalized full-body 3D avatars from uncalibrated multi-view photographs

N Michael, M Drakou, A Lanitis - Multimedia Tools and Applications, 2017 - Springer
According to a number of studies, the use of personalized avatars in virtual environments
can enhance the immersion experience of users and the effectiveness of communication …

Towards coordinated bandwidth adaptations for hundred-scale 3D tele-immersive systems

M Hosseini, G Kurillo, SR Etesami, J Yu - Multimedia Systems, 2017 - Springer
Abstract 3D tele-immersion improves the state of collaboration among geographically
distributed participants. Unlike the traditional 2D videos, a 3D tele-immersive system …

AntiWorm NPU-based parallel bloom filters for TCP/IP content processing in Giga-Ethernet LAN

FY Ren, Y Yue, B Zhu, A Luo, Y Wang… - … IEEE Conference on …, 2005 - ieeexplore.ieee.org
TCP/IP protocol suite carries most application data in Internet. TCP flow retrieval has more
security meanings than the IP packet payload. Hence, monitoring the TCP flow has more …

[PDF][PDF] Human Pose and Shape Estimation from Multi-View Images for Virtual Dressing Rooms

M Straka - Online]. Retrieved from the Internet:,(Jan. 1, 2014) - Citeseer
Estimating the 3D pose and shape of a human body is an essential task for a variety of
computer vision applications. A 3D model of a person helps to understand what the person …

Using cognitive walkthrough and hybrid prototyping to gather user requirements in early design virtual reality prototypes

I Doumanis, D Economou - … Conference, iLRN 2019, London, UK, June 23 …, 2019 - Springer
Abstract To evaluate Virtual Reality (VR) prototypes usability involves a variety of single-
perspective or Hybrid methods. The latter has being suggested by literature as offering a …

Articulated 3D model tracking with on-the-fly texturing

P Fechteler, W Paier, P Eisert - 2014 IEEE International …, 2014 - ieeexplore.ieee.org
In this paper, we present a framework for capturing and tracking humans based on RGBD
input data. The two contributions of our approach are:(a) a method for robustly and …