Cross-device taxonomy: Survey, opportunities and challenges of interactions spanning across multiple devices
Designing interfaces or applications that move beyond the bounds of a single device screen
enables new ways to engage with digital content. Research addressing the opportunities …
enables new ways to engage with digital content. Research addressing the opportunities …
Smart watches: A review of evolution in bio-medical sector
Smartwatch (SW) is a wearable gadget used in everyday life. It is equivalent to a customary
wristwatch and offers features similar to a smartphone. These features include access to the …
wristwatch and offers features similar to a smartphone. These features include access to the …
A Survey on Cross‐Virtuality Analytics
Cross‐virtuality analytics (XVA) is a novel field of research within immersive analytics and
visual analytics. A broad range of heterogeneous devices across the reality–virtuality …
visual analytics. A broad range of heterogeneous devices across the reality–virtuality …
Generative theories of interaction
M Beaudouin-Lafon, S Bødker… - ACM Transactions on …, 2021 - dl.acm.org
Although Human–Computer Interaction research has developed various theories and
frameworks for analyzing new and existing interactive systems, few address the generation …
frameworks for analyzing new and existing interactive systems, few address the generation …
When david meets goliath: Combining smartwatches with a large vertical display for visual data exploration
We explore the combination of smartwatches and a large interactive display to support
visual data analysis. These two extremes of interactive surfaces are increasingly popular …
visual data analysis. These two extremes of interactive surfaces are increasingly popular …
ADQDA: a cross-device affinity diagramming tool for fluid and holistic qualitative data analysis
Affinity diagramming is widely applied to analyze qualitative data such as interview
transcripts. It involves multiple analytic processes and is often performed collaboratively …
transcripts. It involves multiple analytic processes and is often performed collaboratively …
Investigating the role of an overview device in multi-device collaboration
The availability of mobile device ecologies enables new types of ad-hoc co-located decision-
making and sensemaking practices in which people find, collect, discuss, and share …
making and sensemaking practices in which people find, collect, discuss, and share …
Understanding Multi-Device Usage Patterns: Physical Device Configurations and Fragmented Workflows
To better ground technical (systems) investigation and interaction design of cross-device
experiences, we contribute an in-depth survey of existing multi-device practices, including …
experiences, we contribute an in-depth survey of existing multi-device practices, including …
Group vs individual: Impact of touch and tilt cross-device interactions on mixed-focus collaboration
L Homaeian, N Goyal, JR Wallace… - Proceedings of the 2018 …, 2018 - dl.acm.org
Cross-device environments (XDEs) have been developed to support a multitude of
collaborative activities. Yet, little is known about how different cross-device interaction …
collaborative activities. Yet, little is known about how different cross-device interaction …
GazeConduits: Calibration-free cross-device collaboration through gaze and touch
We present GazeConduits, a calibration-free ad-hoc mobile interaction concept that enables
users to collaboratively interact with tablets, other users, and content in a cross-device …
users to collaboratively interact with tablets, other users, and content in a cross-device …