[HTML][HTML] The effect of using Kahoot! for learning–A literature review

AI Wang, R Tahir - Computers & Education, 2020 - Elsevier
Kahoot! is a game-based learning platform used to review students' knowledge, for formative
assessment or as a break from traditional classroom activities. It is among the most popular …

A literature review on the influence of Kahoot! On learning outcomes, interaction, and collaboration

Q Zhang, Z Yu - Education and Information Technologies, 2021 - Springer
Initially developed in 2012, Kahoot! is a game-based student response system aiming to
transform the class into a game show. However, some people have doubts about …

Student perception and the effectiveness of Kahoot!: a scoping review in histology, anatomy, and medical education

R Donkin, R Rasmussen - Anatomical Sciences Education, 2021 - Wiley Online Library
The impact of the Covid‐19 pandemic has presented challenges in medical education
particularly, with development of online learning in a short time period. Notably there has …

New trends in formative-summative evaluations for adult education

HF Bin Mubayrik - Sage Open, 2020 - journals.sagepub.com
The aim of this article was to review the different evaluation approaches for adult learners
and the effect on promoting the quality of teaching and learning. This study aimed to identify …

A novel approach to medical school examinations during the COVID-19 pandemic

E Birch, M de Wolf - Medical education online, 2020 - Taylor & Francis
Online teaching for medical students is not an unusual tool used in medical education.
Alongside clinical placements, medical students are familiar with online teaching platforms …

[HTML][HTML] Online assessment in undergraduate medical education: Challenges and solutions from a LMIC university

SS Fatima, R Idrees, K Jabeen… - Pakistan Journal of …, 2021 - ncbi.nlm.nih.gov
Methods: This cross-sectional study was conducted between March to August 2020 at the
Aga Khan University Medical College. Two hundred medical students of year 1 and 2 …

Study Based on Gamification of Tests through Kahoot!™ and Reward Game Cards as an Innovative Tool in Physiotherapy Students: A Preliminary Study

I Cortés-Pérez, N Zagalaz-Anula, MC López-Ruiz… - Healthcare, 2023 - mdpi.com
Background: Kahoot! is an educational tool allowing teachers to create a series of gamified
tests with the aim of reinforcing educational content, thus improving the teaching-learning …

Feasibility of Kahoot! as a real-time assessment tool in (histo-) pathology classroom teaching

D Neureiter, E Klieser, B Neumayer… - Advances in medical …, 2020 - Taylor & Francis
Purpose New technologies like gamification are continuously integrated into medical
education during the last years. However, the benefit and implementation of such gaming …

Students engagement using polls in virtual sessions of physiology, pathology, and pharmacology at King Saud bin Abdulaziz University for Health Sciences during …

MA Bawazeer, S Aamir, F Othman, R Alkahtani - BMC Medical Education, 2023 - Springer
Background Active involvement of students in class using technology is associated with
effective learning and understanding. This work intended to analyze the impact of interactive …

Analysis of different gamification-based teaching resources for physiotherapy students: a comparative study

I Sandoval-Hernández, G Molina-Torres… - BMC Medical …, 2023 - Springer
Background For health professionals, gamification is a new teaching method that has
achieved an important role in recent years, with excellent results in learning and knowledge …