Research and development of environmental awareness about water in primary education students through their drawings

MP Pozo-Muñoz, C Martín-Gámez… - Education …, 2023 - mdpi.com
Drinking water is a scarce resource and the problems associated with its poor management
and conservation are generating significant imbalances in the well-being of society, human …

The reflections of the “stop climate change digital game” on primary school students' learning about climate change

S Idil, O Kocak - Journal of Education in Science Environment and …, 2024 - dergipark.org.tr
Climate change and its effects are impacting our world more and more with each passing
day. For this reason, we must ensure that our children, as the society of the future, grow up …

Boosting Year 4 Science Education: A Dynamic Blend of Paper-Based and Computerized Board Games

KC Sim, MK Othman - Journal of Cognitive Sciences and …, 2024 - publisher.unimas.my
This study examines using Paper-Based and Computerised Board Games with collaborative
learning to enhance science learning involving 48 Year 4 participants from National-Type …

Playfixing Broken Games: A Design-Oriented Activity for Engaging in Designerly Ways of Thinking

LEP Cortés, YB Gao, TM Kessner, J Bernier… - International Journal of …, 2022 - igi-global.com
Designing games from the ground up is a popular activity for helping students think in
designerly ways. Despite their benefits, such game design activities may place higher-than …

The Design of Coral Protection Game Based on Sustainability Learning Model

S Zhai, L Kwok, C Yao, F Ying - 2023 16th International …, 2023 - ieeexplore.ieee.org
Over the past few decades, coral coverage has declined significantly in many areas of
southern China. Human activities have severely degraded coral reef environments, leading …

Automating board-game based learning. A comprehensive study to assess reliability and accuracy of AI in game evaluation

A Tinterri, F Pelizzari, M di Padova… - Intelligenza …, 2024 - content.iospress.com
Game-Based Learning (GBL) and its subset, Board Game-Based Learning (bGBL), are
dynamic pedagogical approaches leveraging the immersive power of games to enrich the …

A board game ludography analysis for Game-Based Learning in Astronomy, Astrophysics and Space Science

G Inchingolo, R Toniolo, S Varano… - Astronomy …, 2024 - astroedjournal.org
Abstract Space exploration and astronomical objects are extensively used in modern board
games. These games can be an entertaining way to present educational contents on …

Imunitní systém hrou

L Sedláčková - 2024 - dspace.cuni.cz
Hlavním cílem diplomové práce bylo vytvořit didaktickou hru na téma imunitního systému,
která naplňuje konkrétní výchovně-vzdělávací cíle. Hra má posloužit jako výukový materiál …

Undergraduates' Prototyping Process in a Design Class about Engineering Education Games and Community-Based Learning

GR Marvez, G Pérez - … of the 18th International Conference of the …, 2024 - repository.isls.org
STEM learning games can engage students across subjects at higher levels than lectures
and provide avenues for students to “try on” STEM careers. However, many STEM learning …

Quando tutto comincia con uno spazio vuoto. Eutopia (2022) di Trickster-p o il gioco dell'Antropocene

S Franco - Itinera, 2023 - iris.unive.it
The essay reflects on the installation-performance Eutopia (2022), conceived and directed
by the Swiss-Italian collective Trickster p, by Cristina Galbiati and Ilija Luginbühl in …