Survey of pseudo-haptics: Haptic feedback design and application proposals

Y Ujitoko, Y Ban - IEEE Transactions on Haptics, 2021 - ieeexplore.ieee.org
In the last two decades, the design of pseudo-haptics as a haptic presentation method that
does not require a mechanical feedback device has been proposed in various research …

Simulating haptic feedback using vision: A survey of research and applications of pseudo-haptic feedback

A Lécuyer - Presence: Teleoperators and Virtual Environments, 2009 - direct.mit.edu
This paper presents a survey of the main results obtained in the field of “pseudo-haptic
feedback”: a technique meant to simulate haptic sensations in virtual environments using …

[图书][B] Virtual reality technology

GC Burdea, P Coiffet - 2024 - books.google.com
Thorough overview of virtual reality technology fundamentals and latest advances, with
coverage of hardware, software, human factors and applications, plus companion …

Breaking the tracking: Enabling weight perception using perceivable tracking offsets

M Rietzler, F Geiselhart, J Gugenheimer… - Proceedings of the 2018 …, 2018 - dl.acm.org
Virtual reality (VR) technology strives to enable a highly immersive experience for the user
by including a wide variety of modalities (eg visuals, haptics). Current VR hardware however …

A survey on haptic technologies for mobile augmented reality

C Bermejo, P Hui - ACM Computing Surveys (CSUR), 2021 - dl.acm.org
Augmented reality (AR) applications have gained much research and industry attention.
Moreover, the mobile counterpart—mobile augmented reality (MAR) is one of the most …

Influence of control/display ratio on the perception of mass of manipulated objects in virtual environments

L Dominjon, A Lécuyer, JM Burkhardt… - … . VR 2005. Virtual …, 2005 - ieeexplore.ieee.org
This paper describes two psychophysical experiments which were conducted to evaluate
the influence of the control/display (C/D) ratio on the perception of mass of manipulated …

3d user interfaces: New directions and perspectives

DA Bowman, S Coquillart, B Froehlich… - IEEE computer …, 2008 - ieeexplore.ieee.org
Three-dimensional user interfaces (3D UIs) let users interact with virtual objects,
environments, or information using direct 3D input in the physical and/or virtual space. In this …

AR feels “softer” than VR: Haptic perception of stiffness in augmented versus virtual reality

Y Gaffary, B Le Gouis, M Marchal… - IEEE transactions on …, 2017 - ieeexplore.ieee.org
Does it feel the same when you touch an object in Augmented Reality (AR) or in Virtual
Reality (VR)? In this paper we study and compare the haptic perception of stiffness of a …

Exploring button designs for mid-air interaction in virtual reality: A hexa-metric evaluation of key representations and multi-modal cues

C Bermejo, LH Lee, P Chojecki, D Przewozny… - Proceedings of the ACM …, 2021 - dl.acm.org
The continued advancement in user interfaces comes to the era of virtual reality that requires
a better understanding of how users will interact with 3D buttons in mid-air. Although virtual …

The effect of multisensory pseudo-haptic feedback on perception of virtual weight

J Kim, S Kim, J Lee - IEEE Access, 2022 - ieeexplore.ieee.org
Providing realistic haptic feedback of virtual objects is critical for immersive VR experience,
and there have been many approaches to simulate haptic properties. Most of them …