[HTML][HTML] Collocated interactive outdoor games for children: A systematic literature review

RWL Wijffelaars, P Markopoulos - Entertainment Computing, 2024 - Elsevier
Outdoor play is an important component in the development of children and adolescents.
Nevertheless, there is a growing trend towards replacing outdoor play with sedentary …

[HTML][HTML] IoT enabled automated object recognition for the visually impaired

MA Rahman, MS Sadi - Computer methods and programs in biomedicine …, 2021 - Elsevier
Background Visual impairments have become one of the most predominant problems for the
last few decades. To keep doing their daily tasks, vision-impaired people usually seek help …

The role sound plays in games: a thematic literature study on immersion, inclusivity and accessibility in game sound research

G Guillen, H Jylhä, L Hassan - Proceedings of the 24th International …, 2021 - dl.acm.org
As technologies and the sophistication of games evolve, so do the possibilities to immerse
players in multi-sensorial experiences for different purposes and in different ways. The …

[HTML][HTML] Designing integrated physical–digital systems for children–nature interaction

V Caiola, E Cusumano, M Motta, L Piro… - International Journal of …, 2023 - Elsevier
Studies in the last decades have highlighted how children spend less time outdoors, while
they are increasingly attracted by screens and indoor digital activities. Based on the …

“Foggy sounds like nothing”—enriching the experience of voice assistants with sonic overlays

M Esau-Held, A Marsh, V Krauß, G Stevens - Personal and Ubiquitous …, 2023 - Springer
Abstract Although Voice Assistants are ubiquitously available for some years now, the
interaction is still monotonous and utilitarian. Sound design offers conceptual and …

Lanterns: Configuring a Digital Resource to Inspire Preschool Children's Free Play Outdoors

T Dylan, A Durrant, S Çerçi, S Lawson… - Proceedings of the 2021 …, 2021 - dl.acm.org
Previous HCI research has highlighted opportunities for digital technologies to support
outdoor play amongst children. However, the tendency has been to focus on older children …

Outside Where? A Survey of Climates and Built Environments in Studies of HCI outdoors

MD Jones, M Von Feldt, N Andrus - … of the 2022 CHI Conference on …, 2022 - dl.acm.org
We found significant gaps in the climates and built environments used as settings for studies
of HCI outdoors. The experience of using a computer outdoors varies widely depending on …

Design dimensions of co-located multi-device audio experiences

D Geary, J Francombe, K Hentschel, D Murphy - Applied Sciences, 2022 - mdpi.com
The widespread distribution of mobile computing presents new opportunities for the
consumption of interactive and immersive media experiences using multiple connected …

A survey of co-located multi-device audio experiences

D Geary, J Francombe, K Hentschel… - … International Audio for …, 2022 - eprints.whiterose.ac.uk
Complimentary multi-device audio experiences are becoming increasingly common through
the proliferation of mobile computing and the creation of bespoke multi-device audio …

[引用][C] 디지털증강장난감디자인을위한요소및속성파악에관한연구

홍지우, 이우훈 - 한국디자인학회학술발표대회논문집, 2020 - dbpia.co.kr
디지털 증강 장난감 디자인을 위한 요소 및 속성 파악에 관한 연구 Page 1 1. 연구 배경 및 필요성
추상적이고 다양한 의미를 내포하는 놀이를 명확하게 정의내 리는 것은 쉽지 않지만, 놀이가 인간 …