Fitness apps, live streaming workout classes, and virtual reality fitness for physical activity during the COVID-19 lockdown: an empirical study
Background Physical activity is an essential need of the human body that helps improve the
physical fitness of an individual and creates a positive impact on overall wellbeing …
physical fitness of an individual and creates a positive impact on overall wellbeing …
Born to Run, Programmed to Play: Mapping the Extended Reality Exergames Landscape
Many people struggle to exercise regularly, raising the risk of serious health-related issues.
Extended reality (XR) exergames address these hurdles by combining physical exercises …
Extended reality (XR) exergames address these hurdles by combining physical exercises …
Acceptance of virtual reality exergames among Chinese older adults
It is well documented that exergames are enjoyable to play and can significantly improve
older adults' health and well-being. However, there is limited research on exploring factors …
older adults' health and well-being. However, there is limited research on exploring factors …
Real-time prediction of simulator sickness in virtual reality games
Virtual reality (VR) technology has progressed rapidly and is used in various domains,
particularly games. Simulator sickness (SS) still represents a significant problem for its wider …
particularly games. Simulator sickness (SS) still represents a significant problem for its wider …
[HTML][HTML] Effects of an immersive virtual reality exergame on university students' anxiety, depression, and perceived stress: pilot feasibility and usability study
Background: In recent years, there has been an increase in the number of students with
depression, anxiety, and perceived stress. A solution that has been increasingly used for …
depression, anxiety, and perceived stress. A solution that has been increasingly used for …
Biomove: Biometric user identification from human kinesiological movements for virtual reality systems
Virtual reality (VR) has advanced rapidly and is used for many entertainment and business
purposes. The need for secure, transparent and non-intrusive identification mechanisms is …
purposes. The need for secure, transparent and non-intrusive identification mechanisms is …
Studying the effect of display type and viewing perspective on user experience in virtual reality exergames
Background: Physical inactivity has been identified as the fourth leading cause of death
globally. It is now well established that a sedentary lifestyle is a unique risk factor for several …
globally. It is now well established that a sedentary lifestyle is a unique risk factor for several …
Effect of gameplay uncertainty, display type, and age on virtual reality exergames
Uncertainty is widely acknowledged as an engaging gameplay element but rarely used in
exergames. In this research, we explore the role of uncertainty in exergames and introduce …
exergames. In this research, we explore the role of uncertainty in exergames and introduce …
A study of physical fitness and enjoyment on virtual running for exergames
C Khundam, F Nöel - International Journal of Computer Games …, 2021 - Wiley Online Library
Virtual Reality (VR) technology has advanced forward in everyday life where virtual fitness is
possible through physically moving around in the real world. Exergame is a video game for …
possible through physically moving around in the real world. Exergame is a video game for …
Cheer for me: effect of non-player character audience feedback on older adult users of virtual reality exergames
The presence of an audience and its feedback could affect people's performance and
experience during an event, especially related to sports such as tennis or boxing. Similarly …
experience during an event, especially related to sports such as tennis or boxing. Similarly …