[HTML][HTML] Social media use for health purposes: systematic review
Background: Social media has been widely used for health-related purposes, especially
during the COVID-19 pandemic. Previous reviews have summarized social media uses for a …
during the COVID-19 pandemic. Previous reviews have summarized social media uses for a …
[HTML][HTML] Wearable activity trackers, accuracy, adoption, acceptance and health impact: A systematic literature review
Wearable activity trackers (WAT) are electronic monitoring devices that enable users to track
and monitor their health-related physical fitness metrics including steps taken, level of …
and monitor their health-related physical fitness metrics including steps taken, level of …
The use of social media in nutrition interventions for adolescents and young adults—A systematic review
Objective Social media is a potentially engaging way to support adolescents and young
adults in maintaining healthy diets and learning about nutrition. This review identifies …
adults in maintaining healthy diets and learning about nutrition. This review identifies …
Social media use for nutrition outcomes in young adults: a mixed-methods systematic review
Background Social media has been widely adopted by young adults, consequently health
researchers are looking for ways to leverage this engagement with social media for the …
researchers are looking for ways to leverage this engagement with social media for the …
[HTML][HTML] The effects of mHealth-based gamification interventions on participation in physical activity: systematic review
L Xu, H Shi, M Shen, Y Ni, X Zhang, Y Pang… - JMIR mHealth and …, 2022 - mhealth.jmir.org
Background It is well known that regular physical exercise has associated benefits; yet,
participation remains suboptimal. Mobile health (mHealth) has become an indispensable …
participation remains suboptimal. Mobile health (mHealth) has become an indispensable …
The motivational impact of wearable healthy lifestyle technologies: a self-determination perspective on Fitbits with adolescents
C Kerner, VA Goodyear - American journal of health education, 2017 - Taylor & Francis
Background: Considerable numbers of young people are not meeting physical activity
guidelines. Wearable fitness devices can provide opportunities for physical activity …
guidelines. Wearable fitness devices can provide opportunities for physical activity …
[HTML][HTML] Use of consumer wearable devices to promote physical activity: a review of health intervention studies
SS Coughlin, J Stewart - Journal of environment and health …, 2016 - ncbi.nlm.nih.gov
Background Although many wearable devices for monitoring and tracking physical activity
are available to consumers, relatively few research studies have been conducted to …
are available to consumers, relatively few research studies have been conducted to …
Walking for fun or for “likes”? The impacts of different gamification orientations of fitness apps on consumers' physical activities
To effectively motivate consumers to continue exercising, many developers gamify the
fitness apps, aiming at making work-outs more fun. However, the authors argue that making …
fitness apps, aiming at making work-outs more fun. However, the authors argue that making …
Understanding the dark side of gamification health management: A stress perspective
H Yang, D Li - Information Processing & Management, 2021 - Elsevier
Despite the prevalent use of gamification in the health management context, its “dark side”
for users remains unknown. To fill this research gap, we used the person–environment fit …
for users remains unknown. To fill this research gap, we used the person–environment fit …
Digital health technology to enhance adolescent and young adult clinical preventive services: affordances and challenges
The lives of adolescents and young adults (AYAs) have become increasingly intertwined
with technology. In this scoping review, studies about digital health tools are summarized in …
with technology. In this scoping review, studies about digital health tools are summarized in …