Shapeshift: 2D spatial manipulation and self-actuation of tabletop shape displays for tangible and haptic interaction
We explore interactions enabled by 2D spatial manipulation and self-actuation of a tabletop
shape display. To explore these interactions, we developed shapeShift, a compact, high …
shape display. To explore these interactions, we developed shapeShift, a compact, high …
Around the smartphone: Investigating the effects of virtually-extended display size on spatial memory
S Hubenschmid, J Zagermann, D Leicht… - Proceedings of the …, 2023 - dl.acm.org
Smartphones conveniently place large information spaces in the palms of our hands. While
research has shown that larger screens positively affect spatial memory, workload, and user …
research has shown that larger screens positively affect spatial memory, workload, and user …
It's all around you: Exploring 360 video viewing experiences on mobile devices
MV Broeck, F Kawsar, J Schöning - Proceedings of the 25th ACM …, 2017 - dl.acm.org
360° videos are a new kind of medium that gives the viewers a sense of real immersion as
they glimpse the action from all angles and directions. Naturally, professional and amateur …
they glimpse the action from all angles and directions. Naturally, professional and amateur …
SwimTrain: exploring exergame design for group fitness swimming
We explore design opportunities for using interactive technologies to enrich group fitness
exercises, such as group spinning and swimming, in which an instructor guides a workout …
exercises, such as group spinning and swimming, in which an instructor guides a workout …
Comparing gaze, head and controller selection of dynamically revealed targets in head-mounted displays
This paper presents a head-mounted virtual reality study that compared gaze, head, and
controller pointing for selection of dynamically revealed targets. Existing studies on head …
controller pointing for selection of dynamically revealed targets. Existing studies on head …
Impact of Driver Age and Experience in Software Usage on Driving Safety and Usability of Car‐Sharing Software
C Jing, J Zhi, S Yang, W Wang - Journal of advanced …, 2021 - Wiley Online Library
Car‐sharing economy has caused new driving safety and usability problems, which have
not been well studied. This study aims at analyzing the effects of users age and the user …
not been well studied. This study aims at analyzing the effects of users age and the user …
Exploring the Effects of Virtually-Augmented Display Sizes on Users' Spatial Memory in Smartwatches
The small display size of the smartwatches makes it difficult to display large amounts of
information on the device. Prior work explored leveraging a second device (eg, Head …
information on the device. Prior work explored leveraging a second device (eg, Head …
The influence of mobile phone location and screen orientation on driving safety and the usability of car-sharing software in-car use
C Jing, N Bryan-Kinns, S Yang, J Zhi… - International Journal of …, 2021 - Elsevier
One of the important parts of the Internet economy is the car-sharing economy.
Nevertheless, a few numbers of studies have been dedicated to the issues of safety of …
Nevertheless, a few numbers of studies have been dedicated to the issues of safety of …
An empirical comparison of interaction styles for map interfaces in immersive virtual environments
Abstract Geographical Information Systems (GIS) can be visualized using immersive
technologies like Virtual Reality (VR). Before using this kind of technologies it is required to …
technologies like Virtual Reality (VR). Before using this kind of technologies it is required to …
(m) ad to see me? intelligent advertisement placement: Balancing user annoyance and advertising effectiveness
Advertising is an unavoidable albeit a frustrating part of mobile interactions. Due to limited
form factor, mobile advertisements often resort to intrusive strategies where they temporarily …
form factor, mobile advertisements often resort to intrusive strategies where they temporarily …