Papr: Proximity attention point rendering
Learning accurate and parsimonious point cloud representations of scene surfaces from
scratch remains a challenge in 3D representation learning. Existing point-based methods …
scratch remains a challenge in 3D representation learning. Existing point-based methods …
LidaRF: Delving into Lidar for Neural Radiance Field on Street Scenes
Photorealistic simulation plays a crucial role in applications such as autonomous driving
where advances in neural radiance fields (NeRFs) may allow better scalability through the …
where advances in neural radiance fields (NeRFs) may allow better scalability through the …
Gvgen: Text-to-3d generation with volumetric representation
In recent years, 3D Gaussian splatting has emerged as a powerful technique for 3D
reconstruction and generation, known for its fast and high-quality rendering capabilities. To …
reconstruction and generation, known for its fast and high-quality rendering capabilities. To …
HashPoint: Accelerated Point Searching and Sampling for Neural Rendering
In this paper we address the problem of efficient point searching and sampling for volume
neural rendering. Within this realm two typical approaches are employed: rasterization and …
neural rendering. Within this realm two typical approaches are employed: rasterization and …
Low Latency Point Cloud Rendering with Learned Splatting
Point cloud is a critical 3D representation with many emerging applications. Because of the
point sparsity and irregularity high-quality rendering of point clouds is challenging and often …
point sparsity and irregularity high-quality rendering of point clouds is challenging and often …
Arbitrary-Scale Point Cloud Upsampling by Voxel-Based Network with Latent Geometric-Consistent Learning
Recently, arbitrary-scale point cloud upsampling mechanism became increasingly popular
due to its efficiency and convenience for practical applications. To achieve this, most …
due to its efficiency and convenience for practical applications. To achieve this, most …
Novel-view acoustic synthesis from 3D reconstructed rooms
We investigate the benefit of combining blind audio recordings with 3D scene information for
novel-view acoustic synthesis. Given audio recordings from 2-4 microphones and the 3D …
novel-view acoustic synthesis. Given audio recordings from 2-4 microphones and the 3D …
PointNeRF++: A multi-scale, point-based Neural Radiance Field
Point clouds offer an attractive source of information to complement images in neural scene
representations, especially when few images are available. Neural rendering methods …
representations, especially when few images are available. Neural rendering methods …
VioLA: Aligning Videos to 2D LiDAR Scans
We study the problem of aligning a video that captures a local portion of an environment to
the 2D LiDAR scan of the entire environment. We introduce a method (VioLA) that starts with …
the 2D LiDAR scan of the entire environment. We introduce a method (VioLA) that starts with …
Learning Unsigned Distance Functions from Multi-view Images with Volume Rendering Priors
Unsigned distance functions (UDFs) have been a vital representation for open surfaces.
With different differentiable renderers, current methods are able to train neural networks to …
With different differentiable renderers, current methods are able to train neural networks to …