Papr: Proximity attention point rendering

Y Zhang, S Peng, A Moazeni… - Advances in Neural …, 2024 - proceedings.neurips.cc
Learning accurate and parsimonious point cloud representations of scene surfaces from
scratch remains a challenge in 3D representation learning. Existing point-based methods …

LidaRF: Delving into Lidar for Neural Radiance Field on Street Scenes

S Sun, B Zhuang, Z Jiang, B Liu… - Proceedings of the …, 2024 - openaccess.thecvf.com
Photorealistic simulation plays a crucial role in applications such as autonomous driving
where advances in neural radiance fields (NeRFs) may allow better scalability through the …

Gvgen: Text-to-3d generation with volumetric representation

X He, J Chen, S Peng, D Huang, Y Li, X Huang… - arXiv preprint arXiv …, 2024 - arxiv.org
In recent years, 3D Gaussian splatting has emerged as a powerful technique for 3D
reconstruction and generation, known for its fast and high-quality rendering capabilities. To …

HashPoint: Accelerated Point Searching and Sampling for Neural Rendering

J Ma, M Liu, D Ahmedt-Aristizabal… - Proceedings of the …, 2024 - openaccess.thecvf.com
In this paper we address the problem of efficient point searching and sampling for volume
neural rendering. Within this realm two typical approaches are employed: rasterization and …

Low Latency Point Cloud Rendering with Learned Splatting

Y Hu, R Gong, Q Sun, Y Wang - Proceedings of the IEEE …, 2024 - openaccess.thecvf.com
Point cloud is a critical 3D representation with many emerging applications. Because of the
point sparsity and irregularity high-quality rendering of point clouds is challenging and often …

Arbitrary-Scale Point Cloud Upsampling by Voxel-Based Network with Latent Geometric-Consistent Learning

H Du, X Yan, J Wang, D Xie, S Pu - … of the AAAI Conference on Artificial …, 2024 - ojs.aaai.org
Recently, arbitrary-scale point cloud upsampling mechanism became increasingly popular
due to its efficiency and convenience for practical applications. To achieve this, most …

Novel-view acoustic synthesis from 3D reconstructed rooms

B Ahn, K Yang, B Hamilton, J Sheaffer… - arXiv preprint arXiv …, 2023 - arxiv.org
We investigate the benefit of combining blind audio recordings with 3D scene information for
novel-view acoustic synthesis. Given audio recordings from 2-4 microphones and the 3D …

PointNeRF++: A multi-scale, point-based Neural Radiance Field

W Sun, E Trulls, YC Tseng, S Sambandam… - arXiv preprint arXiv …, 2023 - arxiv.org
Point clouds offer an attractive source of information to complement images in neural scene
representations, especially when few images are available. Neural rendering methods …

VioLA: Aligning Videos to 2D LiDAR Scans

JJ Chao, S Engin, N Chavan-Dafle… - … on Robotics and …, 2024 - ieeexplore.ieee.org
We study the problem of aligning a video that captures a local portion of an environment to
the 2D LiDAR scan of the entire environment. We introduce a method (VioLA) that starts with …

Learning Unsigned Distance Functions from Multi-view Images with Volume Rendering Priors

W Zhang, K Shi, YS Liu, Z Han - arXiv preprint arXiv:2407.16396, 2024 - arxiv.org
Unsigned distance functions (UDFs) have been a vital representation for open surfaces.
With different differentiable renderers, current methods are able to train neural networks to …