TropeTwist: trope-based narrative structure generation
Games are complex, multi-faceted systems that share common elements and underlying
narratives, such as the conflict between a hero and a big bad enemy or pursuing a goal that …
narratives, such as the conflict between a hero and a big bad enemy or pursuing a goal that …
Preference-learning emitters for mixed-initiative quality-diversity algorithms
R Gallotta, K Arulkumaran… - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
In mixed-initiative co-creation tasks, wherein a human and a machine jointly create items, it
is important to provide multiple relevant suggestions to the designer. Quality-diversity …
is important to provide multiple relevant suggestions to the designer. Quality-diversity …
Story designer: towards a mixed-initiative tool to create narrative structures
Narratives are a predominant part of games, and their design poses challenges when
identifying, encoding, interpreting, evaluating, and generating them. One way to address this …
identifying, encoding, interpreting, evaluating, and generating them. One way to address this …
Towards AI as a creative colleague in game level design
Abstract In Mixed-Initiative Co-Creative tools, the human is mostly in control of what will and
can be created, delegating the AI to a more suggestive role instead of a colleague in the co …
can be created, delegating the AI to a more suggestive role instead of a colleague in the co …
Does mapping elites illuminate search spaces? A large-scale user study of MAP--Elites applied to human--AI collaborative design
Two studies of a human-AI collaborative design tool were carried out in order to understand
the influence design recommendations have on the design process. The tool investigated is …
the influence design recommendations have on the design process. The tool investigated is …
EvoRobogami: co-designing with humans in evolutionary robotics experiments
We study the effects of injecting human-generated designs into the initial population of an
evolutionary robotics experiment, where subsequent population of robots are optimised via …
evolutionary robotics experiment, where subsequent population of robots are optimised via …
Exploring game design through human-ai collaboration
A Alvarez - 2022 - diva-portal.org
Game design is a hard and multi-faceted task that intertwines different gameplay mechanics,
audio, level, graphic, and narrative facets. Games' facets are developed in conjunction with …
audio, level, graphic, and narrative facets. Games' facets are developed in conjunction with …
Exploring the aesthetical qualities of scaled game maps through Human-AI Collaboration
P Rignell, C Sjösvärd - 2023 - diva-portal.org
The primary objective is to explore the scalability of two-dimensional game maps while
preserving certain aesthetical qualities in scaled representations. By either upscaling or …
preserving certain aesthetical qualities in scaled representations. By either upscaling or …
[PDF][PDF] Genetic Car Designer: A Large-Scale User Study of a Mixed-Initiative Design Tool
This work-in-progress paper presents the initial results from a large-scale user study of a
mixed-initiative design tool. A simple mixed-initiative design tool using a mutant shopping …
mixed-initiative design tool. A simple mixed-initiative design tool using a mutant shopping …