Mobile augmented reality: User interfaces, frameworks, and intelligence

J Cao, KY Lam, LH Lee, X Liu, P Hui, X Su - ACM Computing Surveys, 2023 - dl.acm.org
Mobile Augmented Reality (MAR) integrates computer-generated virtual objects with
physical environments for mobile devices. MAR systems enable users to interact with MAR …

Augmented virtual teleportation for high-fidelity telecollaboration

T Rhee, S Thompson, D Medeiros… - IEEE transactions on …, 2020 - ieeexplore.ieee.org
Telecollaboration involves the teleportation of a remote collaborator to another real-world
environment where their partner is located. The fidelity of the environment plays an …

Mr360: Mixed reality rendering for 360 panoramic videos

T Rhee, L Petikam, B Allen… - IEEE transactions on …, 2017 - ieeexplore.ieee.org
This paper presents a novel immersive system called MR360 that provides interactive mixed
reality (MR) experiences using a conventional low dynamic range (LDR) 360° panoramic …

Deeplight: light source estimation for augmented reality using deep learning

P Kán, H Kafumann - The Visual Computer, 2019 - Springer
This paper presents a novel method for illumination estimation from RGB-D images. The
main focus of the proposed method is to enhance visual coherence in augmented reality …

Learning lightprobes for mixed reality illumination

D Mandl, KM Yi, P Mohr, PM Roth, P Fua… - … on Mixed and …, 2017 - ieeexplore.ieee.org
This paper presents the first photometric registration pipeline for Mixed Reality based on
high quality illumination estimation using convolutional neural networks (CNNs). For easy …

Real-time illumination and visual coherence for photorealistic augmented/mixed reality

AA Alhakamy, M Tuceryan - ACM Computing Surveys (CSUR), 2020 - dl.acm.org
A realistically inserted virtual object in the real-time physical environment is a desirable
feature in augmented reality (AR) applications and mixed reality (MR) in general. This …

Instant mixed reality lighting from casual scanning

T Richter-Trummer, D Kalkofen, J Park… - … on Mixed and …, 2016 - ieeexplore.ieee.org
We present a method for recovering both incident lighting and surface materials from
casually scanned geometry. By casual, we mean a rapid and potentially noisy scanning …

Shedding light on cast shadows: An investigation of perceived ground contact in ar and vr

H Adams, J Stefanucci, S Creem-Regehr… - IEEE transactions on …, 2021 - ieeexplore.ieee.org
Virtual objects in augmented reality (AR) often appear to float atop real world surfaces,
which makes it difficult to determine where they are positioned in space. This is problematic …

Natural environment illumination: Coherent interactive augmented reality for mobile and non-mobile devices

K Rohmer, J Jendersie, T Grosch - IEEE transactions on …, 2017 - ieeexplore.ieee.org
Augmented Reality offers many applications today, especially on mobile devices. Due to the
lack of mobile hardware for illumination measurements, photorealistic rendering with …

Live user-guided intrinsic video for static scenes

A Meka, G Fox, M Zollhöfer, C Richardt… - IEEE Transactions on …, 2017 - ieeexplore.ieee.org
We present a novel real-time approach for user-guided intrinsic decomposition of static
scenes captured by an RGB-D sensor. In the first step, we acquire a three-dimensional …