A review study on eye-tracking technology usage in immersive virtual reality learning environments

R Shadiev, D Li - Computers & education, 2023 - Elsevier
This systematic review study synthesizes research findings pertaining to the use of eye-
tracking technology in immersive virtual reality (IVR) learning environments created by using …

Eye-tracked virtual reality: a comprehensive survey on methods and privacy challenges

E Bozkir, S Özdel, M Wang, B David-John… - arXiv preprint arXiv …, 2023 - arxiv.org
Latest developments in computer hardware, sensor technologies, and artificial intelligence
can make virtual reality (VR) and virtual spaces an important part of human everyday life …

Gaze-hand alignment: Combining eye gaze and mid-air pointing for interacting with menus in augmented reality

MN Lystbæk, P Rosenberg, K Pfeuffer… - Proceedings of the …, 2022 - dl.acm.org
Gaze and freehand gestures suit Augmented Reality as users can interact with objects at a
distance without need for a separate input device. We propose Gaze-Hand Alignment as a …

Eye, head and torso coordination during gaze shifts in virtual reality

L Sidenmark, H Gellersen - ACM Transactions on Computer-Human …, 2019 - dl.acm.org
Humans perform gaze shifts naturally through a combination of eye, head and body
movements. Although gaze has been long studied as input modality for interaction, this has …

Eye&head: Synergetic eye and head movement for gaze pointing and selection

L Sidenmark, H Gellersen - Proceedings of the 32nd annual ACM …, 2019 - dl.acm.org
Eye gaze involves the coordination of eye and head movement to acquire gaze targets, but
existing approaches to gaze pointing are based on eye-tracking in abstraction from head …

Exploring gaze for assisting freehand selection-based text entry in ar

MN Lystbæk, K Pfeuffer, JES Grønbæk… - Proceedings of the ACM …, 2022 - dl.acm.org
With eye-tracking increasingly available in Augmented Reality, we explore how gaze can be
used to assist freehand gestural text entry. Here the eyes are often coordinated with manual …

Radi-eye: Hands-free radial interfaces for 3d interaction using gaze-activated head-crossing

L Sidenmark, D Potts, B Bapisch… - Proceedings of the 2021 …, 2021 - dl.acm.org
Eye gaze and head movement are attractive for hands-free 3D interaction in head-mounted
displays, but existing interfaces afford only limited control. Radi-Eye is a novel pop-up radial …

Weighted pointer: Error-aware gaze-based interaction through fallback modalities

L Sidenmark, M Parent, CH Wu, J Chan… - … on Visualization and …, 2022 - ieeexplore.ieee.org
Gaze-based interaction is a fast and ergonomic type of hands-free interaction that is often
used with augmented and virtual reality when pointing at targets. Such interaction, however …

Exploiting object-of-interest information to understand attention in VR classrooms

E Bozkir, P Stark, H Gao, L Hasenbein… - 2021 IEEE Virtual …, 2021 - ieeexplore.ieee.org
Recent developments in computer graphics and hardware technology enable easy access
to virtual reality headsets along with integrated eye trackers, leading to mass usage of such …

Development and calibration of an eye-tracking fixation identification algorithm for immersive virtual reality

J Llanes-Jurado, J Marín-Morales, J Guixeres… - Sensors, 2020 - mdpi.com
Fixation identification is an essential task in the extraction of relevant information from gaze
patterns; various algorithms are used in the identification process. However, the thresholds …