Speed-of-light vr for blind people: Conveying the location of arm-reach targets

D Lança, M Piçarra, I Gonçalves, U Oh… - Proceedings of the 26th …, 2024 - dl.acm.org
Interacting with close-range objects in Virtual Reality (VR) is often prompted by visual cues,
making it hard for visually impaired people to perceive their location and interact with them …

Evaluation of virtual locomotion techniques in virtual urban spaces

AS García, JP Molina, J Juan-González… - Multimedia Tools and …, 2024 - Springer
Virtual reality (VR) applications face significant challenges when it comes to travel due to
space constraints and limited tracking system ranges. This results in users being confined to …

Accessible Heads-Up Computing

A Coronado, ST Carvalho… - International Conference …, 2024 - Springer
Heads-up computing proposes a novel approach to interaction with digital devices in
everyday life. This approach is based on a human-centered design, utilizing wearables like …

An Equitable Experience? How HCI Research Conceptualizes Accessibility of Virtual Reality in the Context of Disability

K Gerling, AL Meiners, L Schumm, J Rixen… - arXiv preprint arXiv …, 2024 - arxiv.org
Creating accessible Virtual Reality (VR) is an ongoing concern in the Human-Computer
Interaction (HCI) research community. However, there is little reflection on how accessibility …

SoundTrek: A Virtual Reality Audio Perspective-Switching Game

IV Bosman, R Tordiffe, TJ Huang, OO Buruk… - … Proceedings of the …, 2024 - dl.acm.org
Virtual reality technologies allow new ways of creating a sense of space not only through
sight but also through sound. We present SoundTrek, a game about using listening …

Speed Of Light–Conveying Location In VR For Blind People

DC Lança - 2024 - repositorio.ulisboa.pt
Virtual reality (VR) has gained a lot of popularity for its immersive capabilities, allowing
people to experience diverse environments without leaving their homes. Despite its …