Examining design choices of questionnaires in VR user studies

D Alexandrovsky, S Putze, M Bonfert… - Proceedings of the …, 2020 - dl.acm.org
Questionnaires are among the most common research tools in virtual reality (VR) user
studies. Transitioning from virtuality to reality for giving self-reports on VR experiences can …

Gestonhmd: Enabling gesture-based interaction on low-cost vr head-mounted display

T Chen, L Xu, X Xu, K Zhu - IEEE Transactions on Visualization …, 2021 - ieeexplore.ieee.org
Low-cost virtual-reality (VR) head-mounted displays (HMDs) with the integration of
smartphones have brought the immersive VR to the masses, and increased the ubiquity of …

Trackcap: Enabling smartphones for 3d interaction on mobile head-mounted displays

P Mohr, M Tatzgern, T Langlotz, A Lang… - Proceedings of the …, 2019 - dl.acm.org
The latest generation of consumer market Head-mounted displays (HMD) now include self-
contained inside-out tracking of head motions, which makes them suitable for mobile …

Holobar: Rapid command execution for head-worn ar exploiting around the field-of-view interaction

H Saidi, E Dubois, M Serrano - Proceedings of the 2021 CHI Conference …, 2021 - dl.acm.org
Inefficient menu interfaces lead to system and application commands being tedious to
execute in Immersive Environments. HoloBar is a novel approach to ease the interaction …

Low-Fi VR Controller: Improved Mobile Virtual Reality Interaction via Camera-Based Tracking

K Grinyer, R Teather - Proceedings of the 2023 ACM Symposium on …, 2023 - dl.acm.org
Mobile virtual reality (VR) provides an accessible alternative to high-end VR, but currently
offers only limited interaction, hindering its usability, the variety of VR experiences it can …

Exploring eyes-free bezel-initiated swipe on round smartwatches

PC Wong, K Zhu, XD Yang, H Fu - … of the 2020 CHI Conference on …, 2020 - dl.acm.org
Bezel-based gestures expand the interaction space of touch-screen devices (eg,
smartphones and smartwatches). Existing works have mainly focused on bezel-initiated …

cARe: an augmented reality support system for geriatric inpatients with mild cognitive impairment

D Wolf, D Besserer, K Sejunaite, A Schuler… - Proceedings of the 18th …, 2019 - dl.acm.org
Cognitive impairment such as memory loss, an impaired executive function and decreasing
motivation can gradually undermine instrumental activities of daily living (IADL). With an …

Understanding viewport-and world-based pointing with everyday smart devices in immersive augmented reality

Y Chen, K Katsuragawa, E Lank - … of the 2020 CHI Conference on …, 2020 - dl.acm.org
Personal smart devices have demonstrated a variety of efficient techniques for pointing and
selecting on physical displays. However, when migrating these input techniques to …

Vrysmart: a framework for embedding smart devices in virtual reality

A Makhsadov, D Degraen, A Zenner… - CHI Conference on …, 2022 - dl.acm.org
As immersive virtual experiences find their way into our living room entertainment, they are
becoming part of our daily technological consumption. However, state-of-the-art virtual …

FaceWidgets: Exploring tangible interaction on face with head-mounted displays

WJ Tseng, LY Wang, L Chan - Proceedings of the 32nd Annual ACM …, 2019 - dl.acm.org
We present FaceWidgets, a device integrated with the backside of a head-mounted display
(HMD) that enables tangible interactions using physical controls. To allow for near range-to …