Neural Directional Encoding for Efficient and Accurate View-Dependent Appearance Modeling
Novel-view synthesis of specular objects like shiny metals or glossy paints remains a
significant challenge. Not only the glossy appearance but also global illumination effects …
significant challenge. Not only the glossy appearance but also global illumination effects …
RNA: Relightable Neural Assets
High-fidelity 3D assets with materials composed of fibers (including hair), complex layered
material shaders, or fine scattering geometry are critical in high-end realistic rendering …
material shaders, or fine scattering geometry are critical in high-end realistic rendering …
A Hierarchical Architecture for Neural Materials
Neural reflectance models are capable of reproducing the spatially‐varying appearance of
many real‐world materials at different scales. Unfortunately, existing techniques such as …
many real‐world materials at different scales. Unfortunately, existing techniques such as …
NEnv: Neural Environment Maps for Global Illumination
Environment maps are commonly used to represent and compute far‐field illumination in
virtual scenes. However, they are expensive to evaluate and sample from, limiting their …
virtual scenes. However, they are expensive to evaluate and sample from, limiting their …
Efficient Graphics Representation with Differentiable Indirection
We introduce differentiable indirection–a novel learned primitive that employs differentiable
multi-scale lookup tables as an effective substitute for traditional compute and data …
multi-scale lookup tables as an effective substitute for traditional compute and data …
NeuPreSS: Compact Neural Precomputed Subsurface Scattering for Distant Lighting of Heterogeneous Translucent Objects
Monte Carlo rendering of translucent objects with heterogeneous scattering properties is
often expensive both in terms of memory and computation. If the scattering properties are …
often expensive both in terms of memory and computation. If the scattering properties are …
Real‐time Neural Rendering of Dynamic Light Fields
Synthesising high‐quality views of dynamic scenes via path tracing is prohibitively
expensive. Although caching offline‐quality global illumination in neural networks alleviates …
expensive. Although caching offline‐quality global illumination in neural networks alleviates …
Neural Histogram‐Based Glint Rendering of Surfaces With Spatially Varying Roughness
The complex, glinty appearance of detailed normal‐mapped surfaces at different scales
requires expensive per‐pixel Normal Distribution Function computations. Moreover, large …
requires expensive per‐pixel Normal Distribution Function computations. Moreover, large …
Real‐Time Neural Materials using Block‐Compressed Features
Neural materials typically consist of a collection of neural features along with a decoder
network. The main challenge in integrating such models in real‐time rendering pipelines lies …
network. The main challenge in integrating such models in real‐time rendering pipelines lies …
Hyper-SNBRDF: Hypernetwork for Neural BRDF Using Sinusoidal Activation
Z Li, X Shen, X Zhou, Y Hu, B Li - … International Conference on …, 2024 - ieeexplore.ieee.org
Densely captured real-world materials require effective compression for rendering, material
generation and reconstruction. Neural networks with high compression rates and the ability …
generation and reconstruction. Neural networks with high compression rates and the ability …