The eye in extended reality: A survey on gaze interaction and eye tracking in head-worn extended reality

A Plopski, T Hirzle, N Norouzi, L Qian… - ACM Computing …, 2022 - dl.acm.org
With innovations in the field of gaze and eye tracking, a new concentration of research in the
area of gaze-tracked systems and user interfaces has formed in the field of Extended Reality …

A review of recent deep learning approaches in human-centered machine learning

T Kaluarachchi, A Reis, S Nanayakkara - Sensors, 2021 - mdpi.com
After Deep Learning (DL) regained popularity recently, the Artificial Intelligence (AI) or
Machine Learning (ML) field is undergoing rapid growth concerning research and real-world …

Towards gaze-based prediction of the intent to interact in virtual reality

B David-John, C Peacock, T Zhang… - ACM symposium on …, 2021 - dl.acm.org
With the increasing frequency of eye tracking in consumer products, including head-
mounted augmented and virtual reality displays, gaze-based models have the potential to …

Eye&head: Synergetic eye and head movement for gaze pointing and selection

L Sidenmark, H Gellersen - Proceedings of the 32nd annual ACM …, 2019 - dl.acm.org
Eye gaze involves the coordination of eye and head movement to acquire gaze targets, but
existing approaches to gaze pointing are based on eye-tracking in abstraction from head …

Vergence matching: Inferring attention to objects in 3d environments for gaze-assisted selection

L Sidenmark, C Clarke, J Newn, MN Lystbæk… - Proceedings of the …, 2023 - dl.acm.org
Gaze pointing is the de facto standard to infer attention and interact in 3D environments but
is limited by motor and sensor limitations. To circumvent these limitations, we propose a …

Privacy-preserving datasets of eye-tracking samples with applications in XR

B David-John, K Butler, E Jain - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
Virtual and mixed-reality (XR) technology has advanced significantly in the last few years
and will enable the future of work, education, socialization, and entertainment. Eye-tracking …

When xr and ai meet-a scoping review on extended reality and artificial intelligence

T Hirzle, F Müller, F Draxler, M Schmitz… - Proceedings of the …, 2023 - dl.acm.org
Research on Extended Reality (XR) and Artificial Intelligence (AI) is booming, which has led
to an emerging body of literature in their intersection. However, the main topics in this …

User preference for navigation instructions in mixed reality

J Lee, F Jin, Y Kim, D Lindlbauer - 2022 IEEE Conference on …, 2022 - ieeexplore.ieee.org
Current solutions for providing navigation instructions to users who are walking are mostly
limited to 2D maps on smartphones and voice-based instructions. Mixed Reality (MR) holds …

Virtuwander: Enhancing multi-modal interaction for virtual tour guidance through large language models

Z Wang, LP Yuan, L Wang, B Jiang… - Proceedings of the CHI …, 2024 - dl.acm.org
Tour guidance in virtual museums encourages multi-modal interactions to boost user
experiences, concerning engagement, immersion, and spatial awareness. Nevertheless …

Eye-tracked virtual reality: a comprehensive survey on methods and privacy challenges

E Bozkir, S Özdel, M Wang, B David-John… - arXiv preprint arXiv …, 2023 - arxiv.org
Latest developments in computer hardware, sensor technologies, and artificial intelligence
can make virtual reality (VR) and virtual spaces an important part of human everyday life …